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[–] 1 point 9 months ago

I think you misunderstand my point.

I'm not saying I want to have bad impractical controls.

I'm saying I enjoy it when devs take risks and put in more specific control schemes. A lot of Nintendo games try this for example and it works really well.

I'm a big tinkerer on Steam Input and will often change control schemes to help make it more comfortable and immersive.

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