Godot?
Its gaming framework, but has all the classic UI controls, its open source and multi platform.
I think that "native" controls require also native toolkits and SDKs, so you lose portability.
Godot?
Its gaming framework, but has all the classic UI controls, its open source and multi platform.
I think that "native" controls require also native toolkits and SDKs, so you lose portability.