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[–] 7 points 9 months ago (2 children)

Trophies can be very fun when they incentivize the player to interact with the game in ways that you normally don’t do during a regular play through.

Most games have trophies designed by some corporate drone and consist of a handful of trophies giving for completing the storyline and the rest for token actions that you’ll inevitably do while playing. They fucking suck!

Ratchet and Clank did it right back in the day before trophies with their Skill Point system. Little fun challenges that you wouldn’t normally do. Gave you points to unlock some skins and cheats.

Is that really so much to ask for… yeah I already know the answer.

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  • [–] 4 points 9 months ago

    Most games have trophies designed by some corporate drone and consist of a handful of trophies giving for completing the storyline and the rest for token actions that you’ll inevitably do while playing.

    Those are basically just publicly accessible analytics for how far people typically get in a game.

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  • [–] 2 points 9 months ago

    They weren’t trophies but I liked the challenges for Titanfall 1 that allowed you to ascend to the next level.

    They were mainly using different weapons that I probably wouldn’t have tried because they didn’t seem as good as the easier to use weapons.

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