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[–] 3 points 10 months ago* (3 children)

No. Doom.

Quake never had any vision, originally. That's why it seems so random.

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  • [–] 3 points 10 months ago (2 children)

    ... OK, I read masters of doom. Quake had a vision, that vision became daikatana.

    The problem was that Romero couldn't bring everyone on board, because it was too complex and they slapped whatever everyone did together; hence the random design

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  • [–] 3 points 10 months ago (1 child)

    Check out Doom Bible; Tom Hall's original design document for Doom. One of the first drafts is where what I am talking about came from.

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  • [–] 4 points 10 months ago*

    Sure. It can be true for both games :)

    Although, I did play and learn about Rise of the Triad, which is what Tom's vision for the Wolfenstein 3d sequel turned into, and it was still a run and gun shooter.

    EDIT : I suggested quake because you said you were unsure :)

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