▲ 237 ▼ Steam app is now 64-bit only on systems that support it, 32-bit support enters final countdown — 32-bit users will stop receiving updates in 2026 (www.tomshardware.com) submitted 10 months ago by Agent_Karyo@piefed.world to c/pcgaming@lemmy.ca 39 comments fedilink hide all child comments
[–] Fetus@lemmy.world 5 points 10 months ago (9 children) Are there any games that won't work on 64bit? permalink fedilink source parent hideshow 9 child comments replies: [–] uairhahs@lemmy.world 7 points 10 months ago (3 children) 64 bit architecture can emulate / run 32 bit processes but the reverse doesnt work. permalink fedilink source parent hideshow 3 child comments replies: [–] Serinus@lemmy.world 6 points 10 months ago (2 children) They could, actually. I was there, in the olden times. Not efficiently, of course. And these days it'd be a disaster. But it was possible. permalink fedilink source parent hideshow 2 child comments replies: [–] uairhahs@lemmy.world 1 point 10 months ago (1 child) You learn something new everyday, must have been prone to mem allocation issues no? permalink fedilink source parent hideshow 1 child comment replies: [–] Serinus@lemmy.world 2 points 10 months ago* (last edited 10 months ago) I had the choice when buying a new PC to go with single threaded 64-bit or multiple cores. Particularly for gaming, I figured a single core was all I really needed, and 64-bit was the future. The correct choice at the time was multiple cores. Everything going to 64-bit wasn't going to happen until that computer was long dead. permalink fedilink source parent [–] notfromhere@lemmy.ml 7 points 10 months ago (1 child) All of the 16bit and older games will have to be emulated. permalink fedilink source parent hideshow 1 child comment replies: [–] Malix@sopuli.xyz 5 points 10 months ago* (last edited 10 months ago) While true... I'm not aware of a single 16-bit game sold by steam. Are there actually any? (EDIT: I mean in context of Steam, ofc. systems running older 16bit games probably are not getting them from Steam). Admittedly sample size of 1, but the only 16bit windows game I care about (Castle of the winds) runs fine on wine. permalink fedilink source parent [+] Spiregarden@lemmy.world -19 points 10 months ago (2 children) Portal 2? permalink fedilink source parent hideshow 2 child comments replies: [–] Malix@sopuli.xyz 7 points 10 months ago (1 child) Guessing or do you have some edge case to present? Last I tried portal 2 ran fine on 64bit system. In fact I'm not entirely use I have ever actually ran it on 32bit one. permalink fedilink source parent hideshow 1 child comment replies: [–] Spiregarden@lemmy.world 1 point 10 months ago Guessing. To my limited understanding it relies on 32bit OpenGL drivers. Or later they made vulkan support, but that needs to be enabled via custom launch option "-vulkan" permalink fedilink source parent
[–] uairhahs@lemmy.world 7 points 10 months ago (3 children) 64 bit architecture can emulate / run 32 bit processes but the reverse doesnt work. permalink fedilink source parent hideshow 3 child comments replies: [–] Serinus@lemmy.world 6 points 10 months ago (2 children) They could, actually. I was there, in the olden times. Not efficiently, of course. And these days it'd be a disaster. But it was possible. permalink fedilink source parent hideshow 2 child comments replies: [–] uairhahs@lemmy.world 1 point 10 months ago (1 child) You learn something new everyday, must have been prone to mem allocation issues no? permalink fedilink source parent hideshow 1 child comment replies: [–] Serinus@lemmy.world 2 points 10 months ago* (last edited 10 months ago) I had the choice when buying a new PC to go with single threaded 64-bit or multiple cores. Particularly for gaming, I figured a single core was all I really needed, and 64-bit was the future. The correct choice at the time was multiple cores. Everything going to 64-bit wasn't going to happen until that computer was long dead. permalink fedilink source parent
[–] Serinus@lemmy.world 6 points 10 months ago (2 children) They could, actually. I was there, in the olden times. Not efficiently, of course. And these days it'd be a disaster. But it was possible. permalink fedilink source parent hideshow 2 child comments replies: [–] uairhahs@lemmy.world 1 point 10 months ago (1 child) You learn something new everyday, must have been prone to mem allocation issues no? permalink fedilink source parent hideshow 1 child comment replies: [–] Serinus@lemmy.world 2 points 10 months ago* (last edited 10 months ago) I had the choice when buying a new PC to go with single threaded 64-bit or multiple cores. Particularly for gaming, I figured a single core was all I really needed, and 64-bit was the future. The correct choice at the time was multiple cores. Everything going to 64-bit wasn't going to happen until that computer was long dead. permalink fedilink source parent
[–] uairhahs@lemmy.world 1 point 10 months ago (1 child) You learn something new everyday, must have been prone to mem allocation issues no? permalink fedilink source parent hideshow 1 child comment replies: [–] Serinus@lemmy.world 2 points 10 months ago* (last edited 10 months ago) I had the choice when buying a new PC to go with single threaded 64-bit or multiple cores. Particularly for gaming, I figured a single core was all I really needed, and 64-bit was the future. The correct choice at the time was multiple cores. Everything going to 64-bit wasn't going to happen until that computer was long dead. permalink fedilink source parent
[–] Serinus@lemmy.world 2 points 10 months ago* (last edited 10 months ago) I had the choice when buying a new PC to go with single threaded 64-bit or multiple cores. Particularly for gaming, I figured a single core was all I really needed, and 64-bit was the future. The correct choice at the time was multiple cores. Everything going to 64-bit wasn't going to happen until that computer was long dead. permalink fedilink source parent
[–] notfromhere@lemmy.ml 7 points 10 months ago (1 child) All of the 16bit and older games will have to be emulated. permalink fedilink source parent hideshow 1 child comment replies: [–] Malix@sopuli.xyz 5 points 10 months ago* (last edited 10 months ago) While true... I'm not aware of a single 16-bit game sold by steam. Are there actually any? (EDIT: I mean in context of Steam, ofc. systems running older 16bit games probably are not getting them from Steam). Admittedly sample size of 1, but the only 16bit windows game I care about (Castle of the winds) runs fine on wine. permalink fedilink source parent
[–] Malix@sopuli.xyz 5 points 10 months ago* (last edited 10 months ago) While true... I'm not aware of a single 16-bit game sold by steam. Are there actually any? (EDIT: I mean in context of Steam, ofc. systems running older 16bit games probably are not getting them from Steam). Admittedly sample size of 1, but the only 16bit windows game I care about (Castle of the winds) runs fine on wine. permalink fedilink source parent
[+] Spiregarden@lemmy.world -19 points 10 months ago (2 children) Portal 2? permalink fedilink source parent hideshow 2 child comments replies: [–] Malix@sopuli.xyz 7 points 10 months ago (1 child) Guessing or do you have some edge case to present? Last I tried portal 2 ran fine on 64bit system. In fact I'm not entirely use I have ever actually ran it on 32bit one. permalink fedilink source parent hideshow 1 child comment replies: [–] Spiregarden@lemmy.world 1 point 10 months ago Guessing. To my limited understanding it relies on 32bit OpenGL drivers. Or later they made vulkan support, but that needs to be enabled via custom launch option "-vulkan" permalink fedilink source parent
[–] Malix@sopuli.xyz 7 points 10 months ago (1 child) Guessing or do you have some edge case to present? Last I tried portal 2 ran fine on 64bit system. In fact I'm not entirely use I have ever actually ran it on 32bit one. permalink fedilink source parent hideshow 1 child comment replies: [–] Spiregarden@lemmy.world 1 point 10 months ago Guessing. To my limited understanding it relies on 32bit OpenGL drivers. Or later they made vulkan support, but that needs to be enabled via custom launch option "-vulkan" permalink fedilink source parent
[–] Spiregarden@lemmy.world 1 point 10 months ago Guessing. To my limited understanding it relies on 32bit OpenGL drivers. Or later they made vulkan support, but that needs to be enabled via custom launch option "-vulkan" permalink fedilink source parent