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[–] 15 points 11 months ago* (last edited 11 months ago) (17 children)

So what would the major innovation be? Running native under Linux? That seems too little focused on the game itself.. Would it be the vr? That doesn't seem novel enough given Alyx..

Edit: Oh no. Is it going to be AI of some sort? AI dialogue or something?

Edit 2: Co-op vr campaign? With a game director like in l4d, but then much more sophisticated

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  • [–] 20 points 11 months ago (5 children)

    From the Source engine updates analyses, I think it’s going to be voxels (thus deformable world), a physics engine to support voxels, fluid stimulation, fire simulation, acoustics simulation, NPC AI emotional simulation and adding senses like smell to NPCs.

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  • [–] 10 points 11 months ago (4 children)

    Story wise this could make sense. There was a ship stuck in ice right. Perhaps destroying, removing or deforming the snow and ice is going to be part of it?

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  • [–] 8 points 11 months ago (3 children)

    voxels

    Gaben here. Today we are proud to announce Minecraft in Source 2

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  • [–] 7 points 11 months ago (2 children)

    Okay you know what, I think I'd be equally excited about that. Give me that non-Microsoft Minecraft in a beautiful hackable Linux supported engine

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  • [–] 5 points 11 months ago (1 child)
  • [–] 6 points 11 months ago*

    I've played a fair bit of Luanti! I've found myself rather obsessed with Vintage Story lately though which isn't quite as free as Luanti but its source-readable (as in the code is available but the license restricts its usage for anything) and has a modding framework

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  • [–] 20 points 11 months ago (4 children)
  • [–] 3 points 11 months ago (2 children)

    Gameplay that can support wiiU esque format with a steam deck and a steam machine? And a steam frame? I dunno

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  • [–] 2 points 11 months ago*

    Steam consistently have been pretty anti-AI, not banning it, but heavily suggesting not to play games which use it.

    So very much doubt AI.

    If anything it would be Source Engine updates, HL1 was an elaborate tech demo, at its heart. As was HL2, to a lesser extent.

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