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[–] 4 points 1 year ago* (4 children)

Games, native linux games and even 32 bit windows games

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  • [–] 2 points 1 year ago (3 children)

    So we can translate Windows API calls to Linux but we can’t do the same from 32 to 64 🤔

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  • [–] 4 points 1 year ago* (last edited 1 year ago) (1 child)

    Since Wine 9.0, you can run 32-bit windows apps on 64-bits directly, without the need for 32bits distro support. It's called WoW64. You can read about it in here: https://gitlab.winehq.org/wine/wine/-/releases/wine-9.0#wow64.

    It's not yet enabled by default and existing 32-bit prefixes needs to be recreated Arch is migrating to it

    Native Linux games on Steam run on top of steam-runtime, a collection of libs (32 and 64 bits) running in a container called pressure-vessel. In theory they don't need 32 bits distro support.

    Steam Linux client itself is 32-bits. Unfortunately

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  • [–] 2 points 1 year ago

    Thanks for the info. Things looking promising.

    As I understand Steam wants to be compatible with mainstream. Since they has released a native client for Mac Silicon, I think we may also see a 64-bit native Steam client. At least I hope so :)

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