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[–] 9 points 1 year ago (2 children)

Wisdom is such a weird attribute in ttrpgs, it is often overloaded with the concept of perception. But at the same time I don't necessarily think it should be split to it's own thing, more attributes aren't necessarily better.

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  • [–] 8 points 1 year ago (1 child)

    I think fallout's S.P.E.C.I.A.L works quite well.

    Wisdom isn't a thing by itself, it's split between perception, charisma, and intelligence, for the most part.

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