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[–] 12 points 1 year ago (6 children)

Plenty of systems have something for that, often with a variety of options.

A bookish Exalted character might roll Intelligence + Lore to remember having learned about the weakness to fire before. Or maybe Intelligence + Occult if the weakness is supernatural in nature. A combat-oriented character might roll Wits + War to deduce that fire is needed based on the knowledge of old battle reports involving trolls. Maybe even something involving Survival if they're familiar with a region trolls can appear in.

A game with a flexible skill system has a lot of room for such things.

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  • [–] 8 points 1 year ago (2 children)

    Plenty of systems have something for that, often with a variety of options.

    I believe 5e has a similar rule, but it seems rare for players to have actually read the rules. I don't think D&D is especially detailed about this, but I don't know where the book is to check. I don't think they give DCs, where I wouldn't be surprised if Pathfinder 2e had a simple "target number is 8 + the creature's HD" formula with guidance on what to do for the range of possible outcomes.

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  • [–] 1 point 1 year ago

    yeah in pf2 it's a level based DC, and if it's an uncommon, rare, or unique creature that will increase the DC

    also the skill to use for recall knowledge depends on the creature's trait:
    humanoid > society;
    animal > nature;
    dragon > arcana;
    abberation > occultism;
    etc

    though the GM can rule that you can use something else if they choose.

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  • [–] 2 points 1 year ago (2 children)

    oh so DnD does have that, but nobody knows about it. sick

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