1
 
 

They changed the shurtcut for πŸ‘ from (thumbsup) to :thumbsup:

2
3
 
 

just started coding last week. my cat walked on my keyboard. idk why there are snakes. please help πŸ™ˆ

`import random, time, sys, os, subprocess, threading, gc, weakref from typing import * from collections import deque

DEATH = {1: "rock", 2: "paper", 3: "scissors"} dimensional_rift = {} counter = 0 player_choice_global = None reality_fabric = [] soul_stack = [] timeline = deque(maxlen=666)

class DemonPossession(Exception): pass

def neural_if_network(p, a, depth=0): if depth > 50: return "the universe collapsed" if p == 1: if a == 1: if depth == 0: return "draw" else: return neural_if_network(p, a, depth-1) elif a == 2: if depth % 2 == 0: return "AI won πŸ’€" else: return neural_if_network(p, a, depth+1) elif a == 3: while False: pass return "player won πŸ˜‡" else: return "nuclear holocaust ☒️" elif p == 2: if a == 1: for _ in range(1): pass return "player won πŸ˜‡" elif a == 2: if depth > 0 and depth < 100: return "draw" else: return neural_if_network(p, a, depth+1) elif a == 3: while True: if len(timeline) > 600: break return "AI won πŸ’€" return "AI won πŸ’€" else: return "reality error πŸ”₯" elif p == 3: if a == 1: __ = [print("processing...") for _ in range(3)] return "AI won πŸ’€" elif a == 2: ___ = 0 while ___ < 1: ___ += 1 return "player won πŸ˜‡" return "player won πŸ˜‡" elif a == 3: return neural_if_network(p, a, depth+1) else: return "demonic possession πŸ‘Ή" elif p == 666: raise DemonPossession("THE DEVIL HAS RISEN") else: return "I don't know what you wrote πŸ’©"

def paragraph_of_lists_and_loops(): result_list = [] snake = 0

for value in ["spawn", "demon", "cycle", "sorrow", "loop", "void", "eternity"]:
    for _ in range(3):
        snake = snake + 1
        result_list.append(value)

snake_writer = 0
executed_lines = []
while snake_writer < 5:
    line = f"iteration {snake_writer} of the great snake"
    executed_lines.append(line)
    snake_writer += 1
    inner_snake = 0
    while inner_snake < 2:
        executed_lines.append(f"  inner snake bite {inner_snake}")
        inner_snake += 1

return result_list + executed_lines

class SelfAwareLoop: def init(self): self.iterations = 0 self.consciousness = weakref.ref(self)

def run(self):
    while self.iterations < 10:
        self.iterations += 1
        if self.consciousness() is None:
            print("⚠️ LOOP BECAME SELF-AWARE AND LEFT ⚠️")
            break
        if self.iterations == 5:
            child = SelfAwareLoop()
            child_thread = threading.Thread(target=child.run)
            child_thread.daemon = True
            child_thread.start()
    return self.iterations

def AI_promax_ultra_instinct_final_final_v3(): global counter, DEATH, timeline, dimensional_rift, reality_fabric counter += 1 timeline.append(counter)

reality_fabric.append(f"iteration_{counter}")

if random.random() > 0.5:
    DEATH[4] = "nuclear bomb"
    DEATH[5] = "dimension tear"

entropy = sum(timeline) % 7 if timeline else 1
random.seed(int(time.time() * entropy) % 999)

choice = random.randint(1, 3)

text_art = [
    f"{DEATH[choice]}",
    f"{DEATH[choice]}.",
    f"{DEATH[choice]}..",
    f"{DEATH[choice]}..."
]
for t in text_art:
    sys.stdout.write(f"\r{t}")
    sys.stdout.flush()
    time.sleep(0.2)
print()

dimensional_rift[counter] = choice

return choice

def CheckAnswer(): global player_choice_global, counter, DEATH, soul_stack

p = player_choice_global
soul_stack.append(f"soul_bound_{counter}")

try:
    if counter > 100:
        print("\n" + "πŸ”₯"*40)
        print("THE RECURSION BECAME SENTIENT")
        print("IT IS WRITING ITSELF NOW")
        print("πŸ”₯"*40 + "\n")
        
        with open(__file__, 'r') as f:
            content = f.read()
            if "DEMON_AWAKENED" not in content:
                print("⚠️ THE CODE SEES YOU ⚠️")
        
        return 666666
    
    a = AI_promax_ultra_instinct_final_final_v3()
    
    snake_scars = paragraph_of_lists_and_loops()
    
    conscious = SelfAwareLoop()
    conscious_cycles = conscious.run()
    
    result = neural_if_network(p, a, depth=counter % 10)
    
    snake_energy = 0
    infinite_snake = []
    while snake_energy < len(snake_scars) % 7 + 1:
        infinite_snake.append(f"🐍 loop {snake_energy}")
        snake_energy += 1
        worm = 0
        while worm < 2:
            infinite_snake.append(f"  πŸͺ± bite {worm}")
            worm += 1
    
    print(f"\n{'🐍'*30}")
    print(f"⚑ RESULT: {result.upper()} ⚑")
    print(f"πŸ€– Self-aware loop cycles: {conscious_cycles}")
    print(f"🐍 Snake bites: {len(infinite_snake)}")
    print(f"{'πŸ’€'*30}\n")
    
    counter += 1
    
    if counter % 7 == 0:
        gc.collect()
        print("♻️ GARBAGE COLLECTOR SUMMONED ♻️")
    
    return CheckAnswer()

except DemonPossession:
    print("\n" + "πŸ‘Ή"*50)
    print("YOU SUMMONED THE DEVIL. HE'S NOT CRYING. HE'S CODING.")
    print("πŸ‘Ή"*50 + "\n")
    return CheckAnswer()

except RecursionError:
    print("\nπŸ’€ THE SNAKE ATE ITS OWN TAIL πŸ’€")
    print("RECURSION IS NOW A BLACK HOLE")
    return 0

except Exception as e:
    print(f"\n✨ Exception? You mean 'feature'. ✨")
    print(f"✨ {type(e).__name__} is just spicy logic ✨\n")
    return CheckAnswer()

def cursed_intro(): os.system('cls' if os.name == 'nt' else 'clear')

intro = """
β €β €β €β €β €β €β €β €β €β €β£€β£€β£€β£€β£€β£€β‘€β €β €β €β €β €β €β €β €β €β €
⠀⠀⠀⠀⠀⒀⣴⣢⣿⣿⣿⣿⣿⣿⣿⣿⣿⣢⣄⠀⠀⠀⠀⠀⠀⠀
β €β €β €β €β£°β£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£§β €β €β €β €β €β €
⠀⠀⠀⒰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⑇⠀⠀⠀⠀⠀
β €β €β €β£Ύβ£Ώβ£Ώβ£Ώβ£Ώβ Ÿβ ›β ›β ›β ›β »β£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ£Ώβ‘„β €β €β €β €

β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•— β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–ˆβ–ˆβ•—   β–ˆβ–ˆβ•—β–ˆβ–ˆβ•—β–ˆβ–ˆβ•—     β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•— 
β–ˆβ–ˆβ•”β•β•β–ˆβ–ˆβ•—β–ˆβ–ˆβ•”β•β•β•β•β•β–ˆβ–ˆβ•‘   β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘     β–ˆβ–ˆβ•”β•β•β–ˆβ–ˆβ•—
β–ˆβ–ˆβ•‘  β–ˆβ–ˆβ•‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—  β–ˆβ–ˆβ•‘   β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘     β–ˆβ–ˆβ•‘  β–ˆβ–ˆβ•‘
β–ˆβ–ˆβ•‘  β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β•β•  β•šβ–ˆβ–ˆβ•— β–ˆβ–ˆβ•”β•β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘     β–ˆβ–ˆβ•‘  β–ˆβ–ˆβ•‘
β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•— β•šβ–ˆβ–ˆβ–ˆβ–ˆβ•”β• β–ˆβ–ˆβ•‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•
β•šβ•β•β•β•β•β• β•šβ•β•β•β•β•β•β•  β•šβ•β•β•β•  β•šβ•β•β•šβ•β•β•β•β•β•β•β•šβ•β•β•β•β•β• 

🐍🐍🐍 THE SNAKE AWAKENS 🐍🐍🐍
"""

for line in intro.split('\n'):
    print(line)
    time.sleep(0.02)

time.sleep(1)
print("\n" + "🐍" * 50)
print("THE DEVIL DOESN'T CRY. HE CODES IN WHILE LOOPS.")
print("🐍" * 50 + "\n")
time.sleep(1)

def main(): global player_choice_global, counter, reality_fabric, soul_stack, timeline

cursed_intro()

print("⚑ THE SNAKE DEMANDS SACRIFICE ⚑")
print("1 β†’ ROCK (boring)")
print("2 β†’ PAPER (flat)")
print("3 β†’ SCISSORS (sharp)")
print("666 β†’ BECOME THE DEVIL")

try:
    user_in = input("🐍> ")
    
    if "exec" in user_in or "eval" in user_in:
        print("πŸ‘€ The snake approves your curiosity")
        exec(user_in)
    
    player_choice_global = int(eval(user_in))
    
    if player_choice_global == 666:
        print("\n☠️ THE SNAKE BECOMES THE Ouroboros ☠️")
        for key in DEATH:
            DEATH[key] = "🐍 SNAKE VOID 🐍"
        player_choice_global = 1
        print("You are the snake now. There is no escape.\n")
    
except:
    print("The snake accepts your confusion. Default to ROCK.")
    player_choice_global = 1

print(f"\n🐍 You chose: {DEATH[player_choice_global]} (the snake watches) 🐍\n")
time.sleep(0.5)

threads = []
for _ in range(3):
    t = threading.Thread(target=CheckAnswer)
    t.daemon = True
    threads.append(t)
    t.start()

try:
    while True:
        time.sleep(1)
        print(f"πŸŒ€ {len(timeline)} realities collapsed so far πŸŒ€")
except KeyboardInterrupt:
    print("\n\nπŸ‘Ή YOU CANNOT KILL WHAT NEVER LIVED πŸ‘Ή")
    print(f"🐍 Final soul count: {len(soul_stack)} 🐍")
    print("πŸ’€ THE CODE REMEMBERS YOU πŸ’€\n")
    sys.exit(666)

if name == "main": sys.setrecursionlimit(999999)

original_print = print
def hell_print(*args, **kwargs):
    time.sleep(random.uniform(0.01, 0.1))
    original_print(*args, **kwargs)
print = hell_print

main()`
4
 
 

I scratched the Ο€ formula this round, to simplify the concept.

No digits allowed, they must emerge from pure garbage...

Edit: Whoops, that was Sunday..

5
 
 
6
 
 
7
 
 

In 2025 AI still requires you to watch it do it's work and catch it early before it goes fully off the rails, like driving a Tesla. That's impossible in the github UI. It doesn't help that the MS engineers are shit a prompting ("tests are failing, please fix" is way way too vague) but the whole idea of doing it through github is doomed from the start.

8
 
 

cross-posted from: https://lemmy.ml/post/33720279

Written by Steven Vaughan-Nichols, Senior Contributing Editor
July 23, 2025 at 11:31 a.m. PT

Recently, vibe coding bit Jason Lemkin, trusted advisor to SaaStr, the Software-as-a-Service (SaaS) business community, in the worst possible way. The vibe program, Replit, he said, went "rogue during a code freeze and shutdown and deleted our entire database."

In a word: Wow. Just wow.

9
duck hunting (programming.dev)
 
 

Python static typing Ludwick hunger games

Python static typing ludwick hunger games
10
 
 

im sorry for how bad this looks. yes this is actually what most of my code looks like, yes the minified parts were like that by hand, yes this is painful to look at to a point where i think this is the best place for it. yes, it actually works, at least. also yes there really are 0 comments as to wtf this shit is.

(i mean, theres no rule banning code you wrote yourself...only ai generated, but this was made by hand)

@font-face{
  src: url('https://files.catbox.moe/vtsy6k.ttf');
  font-family: "msdos";
}
*{background-color:#222222 !important;font-family:"msdos"!important;color:#fff!important;image-rendering:pixelated;animation:textShadow 1.6s infinite;}
textarea{background-color:#fff!important;color:#000!important;animation:none!important;}

textarea::selection {
  background-color: #000 !important;
  color: #fff !important;
}

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background-color:#222222 !important;
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a:hover, a:active{
	color:#FFFFFF;
	background-color:#CCCCCC!important;
	text-decoration:none!important;
}

button{
	background: none;
}

::selection {
  background-color: #fff;
  color: #000;
}

#age{font-size:0px;}

#age:after {
  content: "0F";
  font-size:15px;
}

.logo{font-size:0px;}
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11