[–] 2 points 1 year ago

It’s the same on every platform.

It's definitely not, there are differences... but I see what you were referring to here.

I would still not say they "did it well" because streaming is literally killing the music industry and the artists are getting shafted hard by them. However, I understand your comment about not going for exclusivity (for the most part)

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  • [–] 1 point 1 year ago (3 children)

    What are you talking about? I have had YouTube Music, Spotify and Deezer... none allow you to download music you can copy elsewhere.

    YouTube Music allows you to dowload the song you uploaded to it (but you already owned all that so they are not giving you any favours) and the rest allow to download encrypted, DRM protected files which you can only play on their apps... certainly not copy them to as many drives as we like

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  • [–] 2 points 1 year ago* (4 children)

    In addition to what else she said, (depending on the service) you can just download an actual music file and copy it onto as many drives as you like, almost like you own it or something. This is how video and games should work also, especially with regard to lack of exclusivity.

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  • [–] 8 points 1 year ago (2 children)

    What.

    You buy a new switch, log into your account, and download them. Or put your physical games into the new Switch.

    You're describing every console ever, but blaming Nintendo specifically. Why?

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  • [–] 21 points 1 year ago

    They go after emulation because all the times they tried to go after debugging tools used to dump roms and copy games, they lost. Even if they win their arguments against emulation, it wouldn't stop the process of copying the game just the part where you could play it. And then it would also bite them in the ass because they themselves use emulation to continue to sell you shit from the 80's.

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