[–] 4 points 3 months ago

Yeah Krita is far better than GIMP in my experience, and it doesn't have a godawful name.

The only downside I've found is it is really quite heavy. Probably the slowest program to start that I use. Pretty annoying when you just want to crop an image or whatever.

Also for some reason the clone brush is not enabled by default. I had to Google how to get it, which is not a good sign!

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  • [–] 16 points 3 months ago

    Eventually. It's a long slow arc. But there's definitely a history of it. From its Inception the modern smartphone has been built almost exclusively on top of Linux or BSD. Even if proprietary presentation layers above it don't always make it perfectly clear. Similar can be said for any modern gaming console or hand held. With the exception of Microsoft's products.

    Most of the modern internet, your home consumer router and maybe even some of your appliances. Built on open source code. And finally, many are switching to own their PC again. There isn't a lot of hype or fan fair publicly. But open source has been quietly putting in the work and showing up for decades.

    Realistically, we're actually just returning to a pre Microsoft state. Granted before the explosion of the personal computer most computers were massive devices an individual couldn't own. And there wasn't a lot of money to be made in selling the software itself. So there was a lot of collaboration and sharing. Even if proprietary layers were built on top. The base was vital. We're finally getting back there.

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  • [–] 5 points 3 months ago* (last edited 3 months ago) (5 children)

    There are other tools besides the Gimp. Have you tried krita? It's a little more pen* and tablet oriented. But a solid program in its own right. And despite being part of the KDE platform if I'm not mistaken. They have excellent Windows and Mac versions as well

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  • [–] 113 points 3 months ago* (last edited 3 months ago) (25 children)

    I hate to call it too early and jinx it but I think at this point its safe to say we got a Blender moment about to happen in Game Engines. I know these are all indie games. But the momentum is astonishing and with Battlefield using Godot as their Level Editor and more recognition on the professional level there is no sign of stopping it.

    Whats next on the chopping block? Wouldn't mind it to be Photoshop, but I guess for that, GIMP would really need a grounds up redesign, UI and UX wise.

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