[โ€“] [S] 2 points 4 months ago

Thank you :)

Those lan parties are part of what inspired me to make this. There are not enough web games nowadays that you can quickly and freely play with your friends either in the same screen, same network, or just online anymore.

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  • [โ€“] 1 point 4 months ago (1 child)

    Great, I hope you have success.

    Random story from my youth:

    Around 2006 when I was in Training as an IT specialist and when LAN parties were still a thing, the boys in my class had to much fun playing a rip-off version called "bombeerman". Instead of bombs you would place beer barrels that explode in a foam fontaine...

    Anyway, the game was written in Java and I discovered, that the sprites can be replaced by any image with the same resolution. So I made versions with Mario, Link, Samus and co. Making it one of the first personal experiences with moding for me.

    I have no idea why I remember about this now :D

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  • [โ€“] 4 points 4 months ago

    what in the world are you playing? maybe broaden your horizons? i know loot boxes exist but to think it the majority is weird. Alan Wake, Metro, Satisfactory, Life is Strange, Planet Crafter, Baldurs Gate 3, Soul Mask, A Fisherman's Tale, Into the Radius, and Outbound are just a few games i have played recently and they dont treat me like a spread sheet.

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  • [โ€“] [S] 1 point 5 months ago

    Oh.. that sucks... I'm going to reconsider moving my videos to PeerTube instead, keep it all open source. I forget what was the exact reason I chose Vimeo over it, I think it was because of embedding in a particular website that only allows Vimeo or Youtube.

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  • [โ€“] [S] 1 point 5 months ago

    Thank you :)

    The main point of first person view is that you don't know exactly where the other players are. However there are still some things that would make the experience much better - vfx that go vertically wherever a puffball is placed and as they explode, better sfx, instead of that green flat background it'd be a 3D environment that is different on each side so you can use it as a sort of compass.

    But eventually, just to give the players the choice, I will add the mini-map. After all my other fixes for it are done because I want to get proper feedback on that mode to get it to feel good without the mini-map.

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  • [โ€“] 3 points 5 months ago* (last edited 5 months ago)

    "simply pasting the text into Google Translate" oftentimes is done as cost saving with just an editing pass. From few articles I have read it comes out "good enough"

    bigger problem would be if architecture provides a way to swap string to another language or is it hardcoded.

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