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submitted 3 days ago by to c/arc_raiders@jlai.lu
 
 

https://arccalc.github.io/ help build a loadout and get a list of all the resources you need. Helps plan what you need to get, what you can sell and dont need, and makes it easy to make multiple backups of your gear.

https://metaforge.app/arc-raiders/market metaforge is a pretty good overall website, good for tracking quests, items, checking maps etc. but best of all is the marketplace. I have traded a few seeds for blueprints, project items etc.

https://maps.tcno.co/arc maps for arc raiders with tons of information on where to find stuff

https://arctracker.io/ similar to metaforge, I was using arctracker.io for a good while but ended up deciding on just using metaforge for now because of the marketplace

I think this is the site I normally like for quest guides https://www.gamespot.com/games/arc-raiders/guides/

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What are the opinions on PVE here?

I'm all for it as long as it's balanced properly, and a separate character from pvp.

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I just got back into playing after the pve beta, and was browsing movies and came across Oblivion. I've watched it before but after rewatching the trailer I remembered how similar it is to Arc Raiders in a lot of ways

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Hey everyone. Hope you've been having a good time in Arc.

With 6 months to go, I had some couple thoughts. There's nothing stopping embark from adding small gadgets and other things along the way.

Anything you'd all like to see in the game?

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Anyone else here back or new?

Thoughts on the update overall?

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I know the game obviously has had its issues and all that, from the cheaters to figuring out exactly what the game needs content cadence wise.

But this trend of calling a game that sold 16 million units, so $500 mil, on a budget of $75 mil is wild.

I get that 30,000 steam players per day isn't the 300,000 from launch, but it's damn good and still likely more than embark expected.

What exactly is our measurement for success?

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No matter what I do. No matter how long it takes to find a match. Round starts with a raider flare almost immediately, rats everywhere, even players who first help end up shooting you in the back. It started today.

I haven't shot at anyone previously, for several months. I just want to do my quests/trials, for fuck's sake. Literally impossible.

I'm supposed to do damage with pop triggers. To even have a chance to achieve a decent total damage, first you have to collect ~10 stacks. That means several rounds of preparation. Then you finally get your stuff, start a game and get shot in the back from nowhere. Now you can start over and try again (or watch as you're dropping out of your rank).

This was my 3rd attempt. All three ended like this. I did literally 0 damage to other players to get this. Now I can just stop playing, get 0 points for the expedition and lose all my trials progress, OR attempt at them and lose all my items for the constant ratting.

Is it just me, or are you experiencing something similar?

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Original post: Is it just my shitty internet connection or have the servers been extremely laggy lately? Toggling server location between Automatic and North America doesn't seem to make any difference. It's not all the time, but it's gotten to about two or three times per raid where my character can't move due to significant rubber banding for a good 10 to 15 seconds.

Resolved: Switched from wifi to ethernet, and it's been smooth sailing ever since.

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Excerpt from the article:

Raiders!

Your tentative alliance with the Nomads is progressing by the day. Nomads wander the streets of Speranza, bringing stories, valuable information, and loot to trade. As the ARC presence Topside ever increases in scale, making reliable friends has never been so important.

The 1.36.0 update has just dropped, bringing bug fixes, QoL updates, matchmaking tweaks, new Expedition and Trials Season, and a crossover outfit from the virtual gameshow world of THE FINALS!

What’s New?

  • Expedition 4 - Zenith Outfit
  • Trials Season 5 - Scorta Outfit
  • Solo, Duo, and Trio Matchmaking
  • ARC Raiders & THE FINALS Crossover
  • Store Update - The Triumph Set
  • Store Redesign

Read the full article

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submitted 4 months ago by to c/arc_raiders@jlai.lu
 
 

I played Arc Raiders again for the first time for a couple of months and I was kicked out because I used "Prohibited software" with the error code ARAV1011. Earlier I have never had any issues.

It turned out that it is a problem with Denuvo anti-cheat. The solution is to change to Proton Experimental.

Source: https://www.reddit.com/r/ArcRaiders/comments/1u79sw5/comment/orz4o1v/?solution=a622f32d689fd7dea622f32d689fd7de&js_challenge=1&token=7afd7253fec22262ff1c52b1703fe9ec728d9e614aa9b40a3b07ea3415b0378c&jsc_orig_r=

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The article's a week old, but as I'm still new-ish to the ARC scene, what I've gathered so far is these expeditions are a tool for those who long for the experience of a "wipe" without forcing wipes on the entire playerbase, which seems logical to me. I'm curious - what do other raiders think of these expeditions?

Excerpt from the article:

The fourth Expedition is almost here, and it’s bringing some exciting changes. Each Expedition we run, we learn something new and look for ways to make improvements. This time around, that means shaking things up with an updated reward structure.

Complete your fourth Expedition to earn the first level of the new Zenith Outfit. Prove yourself with the Expedition Challenge and instead of Skill Points, you’ll earn Blueprints to jumpstart your Topside adventures and Raider Tokens to keep you looking sharp every step of the way.

TIMING

The departure window will be open between the 7th of July 1pm CEST/11am UTC/4am PT and the 21st of July 10am CEST/8am UTC/1am PT. You will have 14 days to sign up and complete the requirements and all players who have signed up will depart automatically.

As with all previous Expeditions, completing your Caravan does not count as signing up for the Expedition, you still have to sign up during the window. The ‘last call’ feature will also be active during this Expedition in case you miss the window.

Expeditions are a personal progression that players complete in order. The Caravan can be completed in between Expedition windows but finishing the Expedition can only be done during the scheduled Expedition window.

Read the full article

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I know it sounds dumb, but... The realisation came to me when I had been doing my missions quests for the third time: nobody is asking you to do your missions quests. Yes, they might give you a few useful items (and seven metric fucktons of rubbish, as well), some of them might even come in handy at the start, and yes, you can also get a whopping ONE hullcracker around the end if you invest all the time in it, but...

...You could just loot for the items you want, instead, or do your trials so that you have enough time to get the rank you want by the end of the period. Oh, and about the same amount of useful items (if not more) by getting the trials rewards.

Of course, if you just do it for fun (because you find it fun getting shot in the back while still looting for that fucking flow controller on your 7th Stella run), then enjoy the game the way you want (enjoy it anyway), but if you're like me and those shiny yellow dots distract you enough to lure you into listening to bloody scrap brokers telling you to bring a handful of wires for a noise maker: you don't have to. It's okay. You're not a slave to Celeste or Lance.

I just thought there might be dozens of us who needs to hear this, and I might not have been the only one to just do constant naked Stella runs to not waste resources BUT get a safe pocket. That's when I raised the question: "Why am I doing this to myself, in the first place?"

( P.S.: they should rework these flow controller type missions quests anyway, because it's truly, frustratingly unjust to not get spawned in medical/assembly and then having to try and extract alive only to restart and hope that you spawn in one of those zones. IMHO they should still randomise the location of those items within a certain zone BUT make them personal/unique, the same way they do with logs and books and shit, so that other players can't prevent you from completing the mission quest by simply getting there first. The same has happened with the Rocket Assembly battery charging mission quest, already - I don't see why they haven't done the same here with the two Stella item missions quests.)

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See video attached (if I managed to upload it) - I'm making slow, smooth, regular circles.

I have obviously submitted a ticket already, I've been just wondering if the issue is global, or it's just me (and a few other people) because

  • I'm using Linux
  • I'm using an AMD GPU/CPU (...somehow?)
  • the Steam update window stopped at 0%, so I restarted the whole thing and downloaded it again (but it must not be the reason, since I have also identified game file integrity after that)
  • fuck me and my bad luck

It's probably unrelated, but since the latest patch (from ~2 days ago) I've been unable to delete the new Embark message in my inbox (top right corner in Speranza).

There is also another bug where the weapon upgrade click (from my inventory) takes me to the gunsmith bench, but with a completely different weapon in focus, also totally scrambling the weapon inventory, so first I have to rummage through 30 weapons to find the one in my hand - but that has been the case since the preceding patch.

This wheel thing is so frustrating that I just stopped playing altogether. I almost lost some valuable gear because I switched to the wrong item in a sticky situation, and I wouldn't want to go there again. It's like the mouse has an epileptic shock every time I move it while the wheel is up. Sometimes I try to pick the item in the bottom left, and after ~12 shakes in half a second it settles in the top section. Even when I'm doing very slow, steady circles it ends up crazy bouncing everywhere.

So what I had tried already:

  • Restarting Steam or the entire PC
  • Closing every single program I would normally use
  • Changing compatibility mode: only works once, see below, in the update section
  • Deleting Steam Overlay cache; disabling Steam overlay
  • Deleting shader cache (it should have nothing to do with shaders at all, but see below, in the update section)
  • Every single fucking combination of quitting Steam, starting the game immediately with the desktop icon, starting Steam first - then the game from the library button, all these done after either of the changes above
  • Verifying integrity of game files

UPDATE


First I thought I found the root cause. As it turns out, on Monday, when the patch came out (or at least when I found out about it), there was also a Proton Hotfix update in Steam which I missed first. So I downloaded it, but it was still the same. THEN I quit Steam, restarted it and voilá, I got back my smooth cursor!

...Only to run into the exact same shaky cursor (again: only in the emote wheel, nowhere else in the game or any other program). I started to fiddle with things again, and what seemed to be working was to change the compatibility mode to Proton Experimental, and then quitting Steam (running the game straight after the compatibility change would still lead to the same shaky wheel cursor!), and starting it again.

HOWEVER, as it later turned out, it's like every single compatibility mode got corrupted, because after starting the game again (either by staying within Steam OR quitting it, then starting again) the bug returned, often switching to a completely different section of the wheel when I was about to release the button, often leading into unfavourable or straight inescapable situations.

What I noticed is that whenever I changed compatibility mode first, the game re-calculated Vulcan shaders. Shaders are responsible for visuals, so in theory they should have nothing to do with this, but I was rather desperate at this point. So I was thinking it could have something to do with the shader cache. Emptying it and re-running the game didn't help. Or maybe the Steam overlay? Nope, deleting the overlay cache or entirely disabling it didn't help, either.


UPDATE 2, workaround


I think I'm getting close. I found a workaround (not a fix), but this is still a rather inconvenient bug.

I managed to boil it down to one key aspect: Steam Linux Runtime 4 AND Firefox. Again: these issues started this Monday (20/04/2026). I never had this problem with the game before while Firefox was running just the same. What I managed to investigate/deduce this far:

  • Running Firefox while Steam is open will somehow corrupt the game and the issues will persist even after closing Firefox. Or restarting Steam. Or restarting the entire PC. Or asking Jesus to take the wheel.
  • Once the game gets corrupted, it can be reset by closing FF, deleting the game executable (Steam/steamapps/common/Arc Raiders/PioneerGame.exe), then verifying integrity of game cache files. Then Steam will proceed to download/update files for 3 things: Arc Raiders, Steam Linux Runtime 4, and Proton Experimental (I guess it's Proton Hotfix if I set that as default in Steam or the game). Then closing Steam and opening it again should result in a smooth wheel UI experience (until the next time you foolishly start FF while Steam is running).
  • I need to test it more, but the corruption seems to be able to fix by having a "clean"/uncorrupted copy of the Linux Runtime 4 directory (/home/username/.local/share/Steam/steamapps/common/SteamLinuxRuntime_4) and simply sudo pasting it back if the user accidentally starts Firefox while Steam is running.

Whether the corruption in Steam Linux Runtime 4 is caused by Steam Linux Runtime 4, Steam, Arc Raiders, Proton or Firefox (??), I'm still not sure. However, the only overlap I can think of between Steam and FF is the default Steam browser, which is Firefox at the moment. Either way, changing the default browser would still just be a workaround, but this is how far I got after wasting most of my day on running and quitting the game countless times.

I doubt it's one of the extensions, but for the sake of clarity, here are the ones I'm using (I have tested for the latest addition, Per-Tab Volume Control: it's not the one causing the issue): ClearURLs Indie Wiki Buddy News Feed Eradicator Old Reddit Redirect Per-Tab Volume Control Simple Translate SponsorBlock for YouTube - Skip Sponsorhips uBlock Origin Youtube-shorts block

MoBo: Gigabyte B550 AORUS ELITE AX V2 OS: Linux Mint 22.3 - Cinnamon 64-bit Linux Kernel: 6.8.0-110-generic CPU: AMD Ryzen 5 3600X 6-Core Processor × 6 GPU: Advanced Micro Devices, Inc. [AMD/ATI] Navi 32 [Radeon RX 7700 XT / 7800 XT] (7800XT, according to the box) RAM: 16GB DE: Cinnamon 6.6.7 Display Server: X11

Mozilla Firefox for Linux Mint mint-001 - 1.0 150.0 (64-bit)

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