@gamingonlinux :o
comments
That looks like a lot of fun!
The game lasted for 2 hours, and I cried for most of it. I don't know if it makes the game good or bad.
The premise sounds somewhat reminiscent of Bear's Restaurant.
Interesting concept. Although the art style isn't my thing, although I am more than happy to overlook that when needed.
That's fair, I never had a GBA or played Fire Emblem, but the concept sounded interesting, just added that for others like me. :)
Also, isn't SRPG = strategy RPG, making one of the two redundant even if ignoring the Fire Emblem-inspired part?
Not very familiar with Fire Emblem, but from what I hear about it, wouldn't "Fire Emblem-inspired" indicate being "a strategy RPG built around continent-wide war, personal loyalties, and grid-based battles", making the part in brackets redundant?
@gamingonlinuxSounds like a therapy game
was thinking before that a neat variation on bomberman would a terraforming version where as well as planting/kicking a bomb, you would also be able to raise or lower the square ahead of you by one level. players and bombs could travel up or down squares with one level difference like steps. bombs exploding would reduce their own square and those surrounding by one level
anyway this seems pretty nice and i hope it takes off
I’ve watched people play this on Twitch. The amount of laughter alone made me realize it’s a great game. There’s already a large number of player-made maps, too.
Oh. It's a video game. Never mind.
@gamingonlinux SOLD!
I bounced off this one after having high hopes. I hate bosses with invincibility phases, especially when the only way to damage them is with a shot you have to charge by hitting them and doing no damage. And you missed that shot? Here's another 2 minute invincibility cycle. I hope you get enough charge to actually do some damage in between the next two. Every single basic enemy had to be carefully defeated so there was no flow and backtracking was awful. The skill tree restrictions were also annoying.
Excellent game.
Thank you :)
Plenty but nothing that couldn't be solved haha One of the things on my list is figure out how to make it embeddable instead of having to use its own url.
That's some good stuff!
Any specific problems with making it a web app?
@gamingonlinux haha i hoped sorry
@bricksofficial whut, no i did not lmao
@gamingonlinux did you create this?!?!you need to get on bricks.social and show it therethey have gaming and building community with people who did exits
Great review. I am very tempted to play this as an antidote after Darkwood, haha.
Well maybe it's a good time to start playing it 😀
This reminded me I have this game on the Switch 😃
@null3r Thanks for checking it out! There is a Linux version on Itch, and I believe folks have got it working using Proton on Steam, yes.
@silverspookgames hey I just found out about your game 🙂, does it run natively on Linux, or maybe via Proton in steam?