Yeah, I played the demo a few months ago and went ahead and purchased it, it seems right up my alley for the swarm survival genre. I like that how broken your build gets depends less on how many times you click level up, though it certainly helps. It reminds me of wand building from Noita.
Gummi ships swarm survival sounds pretty neat
I don't think this will really amount to much. Where else are they going to shop that abuses labor as much as Walmart to keep prices low?
I played through what was available a couple months ago with some friends. Very inspired by Terraria with a different npc/colony system. We didn't really dive into it too much which is maybe missing out on a huge part of the game, so if anybody wants to try it I'd suggest going out of your way to interact with it. There were some balance issues imo, but overall pretty fun.
If you don't want to engage with the colony part, I think you won't get anything out of this that you wouldn't get from Terraria, but less since it's a newer game.
blueprint auto connect seems like it could help with slapping down a factory quickly, but probably vertical nudging and vertical splitters will help me out the most