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Fwiw based on the provided sceenshots it all appears to be optional changes
When they first mention the open letter earlier in the article, that is where it is linked
Anyone else play MAG on the ps3 back in the day? 256-player games that always felt pretty engaging, imo
Here’s how I’ve got my nvim configured for nixos if you’re interested: https://codeberg.org/farrisswisher/nixos/src/branch/main/mod/user/nvim Mind you this is managed via homeManager but it should be mostly the same if you wanted to just use it in your regular nix rebuild rather than rely on homeManager
Edit: to clarify, i’m posting this because the method of configuring nvim I’ve used here circumvents the need for lazyvim entirely, as you allow Nix to manage your plugins rather than lazyvim, packer, etc etc. You also can use it to manage all your various language LSPs so that eliminates the need for meson as well. All while still using lua for the actual configuration! Though one drawback I’ve had with this approach is that I did have some extra config files which I had to combine into the init.lua file, but other than that this has made the most sense to me, I hope it can prove helpful to you or anyone else who stops by here
Was worried at the headline but glad to see the article has been updated with messaging from Embark that they plan to keep the game working with proton
This is exciting news, would love to be able to go back to using my beloved awesomewm without ditching wayland