[–] 3 points 6 days ago

I don't remember where I saw this, but I heard someone set up one of those reductive-but-fun dichotomies by saying "every action game is a dodge game or a parry game". I had just finished Silksong at the time and had picked up Nine Sols to try and get some more Metroidvania with difficult combat, but as it turns out, I really like dodge games and dont like parry games.

  • source
  • [–] 2 points 2 weeks ago* (last edited 2 weeks ago)

    Trying out Songs of Syx again - I bounced off it early on, but I don't think it had the tutorial when I tried it first. I'm really interested in getting into a colony sim that really cares a lot about settlement layout.

    Also, now that my modded Gamecube is working, I'm going back to the best Animal Crossing game - the original US Animal Crossing. I assume a lot of it is my nostalgia, but I really do think that the later entries strayed a bit from the charm of the original as they gave the player more control over their town/city/island. I'm trying it with the Animal Crossing Deluxe mod adding in a bunch of QoL features from the later games and I think this might be perfect for me.

  • source
  • [–] 3 points 11 months ago

    I'm going to piggyback off Douglas Hofstadter and say the works of M.C Escher - things like Reptiles in particular. It's the same idea of starting with a simple, often repetitive, theme, then developing it into more-complex versions that still have the influence of the original.

  • source