@oftheair thanks for having me discover this pearl
@jerk @boardgames @geekygoodies I only own Lockdown. Are you talking about how players need each other to keep the lights on in each section and check the face down (contingency/escape pod) tiles?
@ryedaft @boardgames BGG classifies Battlestar Galactica as semi-coop. Maybe they see switching invisible teams only later in the game as a sufficient condition. This is indeed enough to have the same player cooperate at times (and not just to disguise their true intentions) and compete at others. Although I am not sure this matches their own definition:"[...] cooperating and competing with each other throughout the game, whiletrying to complete a common objective."
@boardgames @ryedaft BGG's top games in the "Semi-coops" and "Traitor"categories do have some titles in common (from the Nemesis and BattlestarGalactica series) whose only mechanic that could possibly be seen assemi-cooperation is indeed (a certain version) of the traitor mechanic.The page on semi-coops indeed claims that there are several ways to implementthem, and that the Grand Winner format (e.g., Republic of Rome, John Company) isbut one of them. (1/2)
@gandalf_der_12tedo we have those femcels too in here? where?π