There's a fantastic paper from a while ago that did a great job of covering what you're getting at. It's one of the most cited papers in password security research. Basically, everything we've ever found sucks but passwords seem to suck the least. Great read if you have the time - https://www.cl.cam.ac.uk/techreports/UCAM-CL-TR-817.pdf
As problematic as AI is, these students are going to live in a world where it exists. I would much rather live around people who were taught how to use it well and as a tool to aid thinking and understanding rather than a total replacement to thinking. I'm sure it will take years of refining how we teach high schoolers to live around it to get good results, but we have to start somewhere.
I agree that the early game walking is interesting because it gives you such a great sense of the actual layout the world. It makes it feel actually connected and whole while most MMOs feel like a bunch of disconnected maps.
Don't worry though. Once your magic gets up a bit you'll be able to teleport around and save a ton of time. Teleport spells are the best early travel tech unlocks.
Definitely fortunately. There's no wrong way to play that game, wandering around trying random things is my favorite way to do the early game too.
Tunic!!!
These are some assembly instructions that the computer is happily running with no keyboard input. The keyboard input is then coming in as an interrupt demanding immediate processing which is silencing the poor background bird process.
Same here. My teacher gave us the line "Dessert has two 's'es because it is Sweet and Sugary".
Passports count as a real id. They're fine to use