[–] 2 points 9 months ago* (last edited 9 months ago)

Yes, since before I was 10 (qwerty).. Learned it on an electric typewriter. Once a colleague switched two keys on my keyboard around as a joke. I hadn't noticed untill he told me about it three months later.

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  • [–] 2 points 9 months ago* (last edited 9 months ago)

    Oh certificates are so much fun and you have so many options. From fairly easy to mindboggling complex.

    Your current solution is OK if you keep in mind security implications of distributing certs using scripts.

    It is not entirely clear where you do your tls-termination but it sounds like that is the Caddy reverse proxy so that is where your certs should be.

    Placing them in a location like /etc/ssl/example_com/ as fullchain.pem and privkey.pem is probably easiest. Make sure access rights are appropriate. Then point Caddy at them and it should work. I have no experience with Caddy itself though. If Caddy runs in Docker be sure to map the certificates into the container.

    Mind that in this scenario the certificates are only on the Caddy server, connections from the reverse proxy to the services is unencrypted over http. You can't easily use the LE certificates on the services itself without some ugly split-horizon DNS shenanigans.

    Alternatively you can set up a PKI with certificates for your services behind the reverse-proxy for internal encryption and do public tls termination in the proxy with Let's Encrypt.

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  • [–] 4 points 1 year ago

    I've been using the Index with SteamVR for a few years and so far my experience is pretty good. Running it on an NVidia 1080TI and now 5070TI it works quite smooth. Some minor things aren't supported, like bluetooth (use a script to turn on/off the lighthouses) and the front camera's. But most games I've tried work out of the box in Proton. Performance was also good, even on a 1080TI.

    Some games I've played wihtout much issue: Beat Saber, Maestro (they messed up Index controllers, but that is a game issue), Gorn, Alyx, PoewrbeatsVR, Waltz of the Wizard, VRChat, Walkabout Golf, Boneworks and a few more I can't remember right now.

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  • [–] 5 points 1 year ago*

    I've been using an Index with NVidia and never encountered this flickering. SteamVR has always worked flawlessly on most games. Except for controller issues but those are more on the game developer (only supporting/testing meta hw) and no support for bluetooth and the front camera's.

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