[–] 8 points 8 months ago

Well yeah but no shortage of games have to be changed in order to cross country lines. Sometimes in small ways sometimes in huge ways. Off the top of my head the pokemon Jynx/Rugela for instance used to look very much like blackface. They had to change it's color from black to purple to make it acceptable in the US. Or say Vivian in Paper Mario: The Thousand-Year door, Vivian was a trans woman, but they modified it in the original english version. (though it was later added back in the remake)

Hell wolfenstein managed to sell in germany with a "remove all references to nazi's" requirement.

Point being, video games are no strangers to removing things they too controversial in a place they ship to.

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  • [–] 7 points 8 months ago (9 children)

    I'd say because half of america's goals involve not understanding other cultures and believing whatever nonsense the corporate overlords want to say about them.

    I still have to laugh at when american's went on chinese tiktok to work around the possible bans, and the chinese were all like "wait, you really do have to pay out the nose for an ambulance ride, I thought that was propoganda by our government" meanwhile a lot of american's were learning half of the horrors of china were extremely overstated or manipulated.

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  • [–] 24 points 8 months ago (1 child)

    Which, some how the Dodge waste fraud and abuse team, never seemed to get around to investigating... They claimed they would, but I guess were too busy gutting everything that was investigating musks companies before getting bored with it.

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  • [–] 4 points 8 months ago*

    True, but the point of the simulations is basically debunking the idea that even when capitalism "works". IE the hypothetical perfect scenereo where everyone starts off with the same, has the same chances of getting good and bad opprotunities, that the the fairness systematically fades out of the system the longer the game runs.

    I recall an economics class once where they started out playing monopoly, but giving everyone different starting amounts of money.... and basically demonstrating that well over 90% of the time... the advantages basically determined the game.

    Realistically the everyone starts at a different value, is far more realistic to life... but even when you remove that realism, it still ends the same way, one person starts taking a lead... and that that inequality only grows the longer the game continues.

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  • [–] 68 points 8 months ago (3 children)

    Another simulation... that's mainstream in american society... Landlords Game -- IE what's now Monopoly. By definition everyone starts with the same amount of money, and it ends with one person massively ahead and everyone else going bankrupt.

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  • [–] 46 points 8 months ago*

    Basically yes, look up additive vs subtractive colors... that's why for a monitor you need RGB, but ink cartrages are Cyan Magenta and Yellow

    https://cdn.mos.cms.futurecdn.net/6FSgP38XcxfqQuiYicQx5Z-970-75.jpg.webp

    In short, colored light, and pigments work in opposite ways. Basically all visible light mixes together to make white light. Blue paint, basically absorbs the red and green light, allowing only the blue to bounce back... so mixing more colors of paint, means less light. until almost nothing gets out (hence black). But on a light source, more colors = more light, leading towards white.

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