[–] 10 points 9 months ago (2 children)

I stayed up all night long setting up my new (refurbished) phone: a Pixel 8 Pro. I put GrapheneOS which I am thoroughly enjoying. I find the lack of RCS support a small price to pay for warding off the nagging "AI features".

I also got into the Niagara Launcher which makes my brain happy to look at. Imported some old Vampire the Masquerade TTFs and played graphic designer. Wish you could make the text red!

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  • [–] 27 points 10 months ago* (6 children)

    Traditional media is captured by big business. Outlets like The New York Times, Reuters, CBS, etc frame conversations around AI this way because it shifts the liability away from the oligarchs at the wheel. They didn't do wrong because the silly AI made a mistake not the innocent humans. And the AI said it's sorry!

    Yes, logically it holds as much water as saying the Furby ate your homework, but that's the point. The purpose of saying GenAI is not just immune to blame but inevitable is to get the serving and consuming classes to surrender their control and critical thinking to the wealthy.

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  • [–] [S] 5 points 11 months ago (1 child)

    Most people have no idea their data is being scraped from the services they use either, that doesn't mean they like it or that they should.

    Unlike some folks in this thread, I never got an opt in pop up for the "features" on desktop or mobile.

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  • [–] [S] 18 points 11 months ago (3 children)

    The fields:

    browser.ml.enable browser.ml.chat.enabled browser.ml.chat.menu browser.ml.chat.page browser.ml.chat.page.footerBadge browser.ml.chat.page.menuBadge browser.ml.linkPreview.enabled browser.ml.pageAssist.enabled browser.tabs.groups.smart.enabled browser.tabs.groups.smart.userEnabled extensions.ml.enabled browser.search.visualSearch.featureGate

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  • [–] 2 points 1 year ago*

    I've been emulating a lot of 3DS games on my Deck, played these three quite extensively on a bus trip to NY:

    Pokemon Ultra Sun (with Photonic Sun hack for catching em all, more interesting wild pokemon distribution and more challenging trainer battles)

    Kirby Planet Robobot, the best 2D Kirby after Super Star

    Fire Emblem Awakening

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  • [–] 6 points 1 year ago

    Yesterday my wife and I went to my best friend's place. Our old friend, a neuroscientist formally pursuing her postdoc in Texas before all science lost its funding is staying with my best friend now. We ate Taco Bell, smoked weed, read Homestuck and cursed the government by candlelight. Is this community building?

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    Hi all, I'm interested in some advice from folks used to facilitating board games.

    So I acquired a copy of Cosmic Encounter and its Incursion expansion earlier this year. Tomorrow I'm having some folks over for dinner and board gaming so I was excited to learn the rules and see what this game was all about. I heard it's really good!

    For those unaware, Cosmic Encounter is a space strategy game with a ton of potential for goofy interactions. When players have an encounter, they can choose to play cards indicating whether they want to fight or negotiate. If two players play a negotiate card, then they have a chance to exchange territory and resources.

    Today I realized a potential issue in the form of a 1-minute timer during the Negotiation phase. Apparently, if two players end up in a Negotiation, they have one minute to make a deal. If they can't conclude the deal in one minute the negotiation "breaks down" and both players end up losing three of their ships.

    My players love board games but I can think of at least three of them who won't like playing with a timer and will probably suggest we ignore it.

    I don't want to alienate my players and I picked this because it seemed like a fun and fairly accessible experience so I would feel bad for insisting on something that made them uncomfortable.

    On the other hand, I'm concerned that analysis paralysis will make the game take forever when players can take as long as they want to make deals. I've played Bullet with the same people and, since we have agreed not to use timers in that game, it can take a long time for players to finish placing their last pieces, leading to 1-2 hour games (when the playtime estimate is 15 minutes).

    So I want to know what you think, especially if you have experience with Cosmic Encounter or introducing new games to people. Can we still get a good experience out of the game without using timers for a first time run? Should I recommend a compromise such as more time and/or removing the ship destruction punishment (choosing, instead, to just cancel the deal if it takes too long)?

    Edit: thanks for your suggestions! I think I know how to approach this when we do play the game. Sadly we didn't end up playing it last night 🤷

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