I played this once like 15 years ago, and then again for the first time since then last year.
To be honest, it did not feel great. Readability, UX, and game design all felt far too poor for me to want to continue on after my first game.
I played this once like 15 years ago, and then again for the first time since then last year.
To be honest, it did not feel great. Readability, UX, and game design all felt far too poor for me to want to continue on after my first game.
I really want to play this game but I am having trouble to see high DPI the games load with a tiny tiny font for me. I am using Linux Mint
0 A.D. is a solid one, def give it a good try. I go back to it every so often for multiplayer skirmishes.
Haven't played it in a year or two, I wonder if the 'high unit count lag' in multiplayer is gone.
0AD has generted more excitement in the RTS space, for me, than the initial release of 'The Ancient Art of War'.
Try it out, if just for the late-game seige engines.
[Wikipedia 0AD](https://en.wikipedia.org/wiki/0_A.D.\_(video_game))
[Trailer video](https://www.youtube.com/watch?v=3MhcRPm7Zhg)
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