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[–] 4 points 1 year ago (3 children)

Then is there a point in switching from 6?

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  • [–] 3 points 1 year ago (1 child)

    Well. Like any game vs. software release, this is not an uodate, just a new game. A different interpretation of Civ game concept.

    Is there a point? Yes if you want to play this new game. If you like cov6, then no.

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  • [–] 1 point 1 year ago

    Sorry, I realize I could have been more clear with my question.

    So, I wasn't interested in the new mechanic of switching civilizations multiple times throughout the game and I'm glad they added an option to turn that off. However, are the other prominent mechanics of the game different or improved (although that might be too subjective) enough from 6 for me to give it a try, or should I just stick to 6 for now?

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  • [–] 2 points 1 year ago

    I haven't been keeping up with Civ 7 developments... Is this saying that harbors, privateers, and ranged naval ships weren't in the game at launch? Wtf

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  • 2 comments in c/gaming@lemmy.zip view that post
    [–] 12 points 1 year ago

    Changing Civ's wasn't really the issue, Humankind or whatever it was handled it well enough. The issue is that each stage is a new map with new units and shit, effectively splitting it into 4 smaller games.

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  • [–] 5 points 1 year ago

    Okay but have they made it accessible to new players? I've tried playing a few times and get bored because I'm not sure what I'm supposed to be doing.

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