Why would anyone want to donate to a company? If people want to support the company they buy their stuff.
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gog and wikipedia are two things that are must support for me
i'd buy way more games if they had a Linux version of their Galaxy client. I already spend way too much on Steam
They used to support Linux as a platform, but they ended up dropping it because the userbase was too small to warrant the additional development efforts. I think it was around 2015 they added Linux versions of their games, only to remove them in 2018ish?
Either way, it meant switching to Steam for me. I understand that it was a business decision, but it was a damn shame...
(All of this was pre-Galaxy.)
Check out Heroic Games Launcher maybe. I think it's the unofficial GOG for Linux
Yeah, I can confirm Heroic works well on Linux. Just finished up my GOG-purchased Silksong play-through this week. :)
I was halfway through silksong before I realized cloud saves and achievements only work with the Windows version. Fortunately, copying the Linux save folder on top of the Windows one kept my progress, but I'm still missing most of my achievements. Guess I'll just have to play again from the beginning.
I thought heroic supported cloud saves?
GOG only supports cloud saves for Windows games. It's not a Heroic issue.
Heroic will let you install the native Linux game (if available), or the Windows version that runs on Wine/Proton. But like moody said, GOG will only allow cloud saves for the Windows versions of your games.
Heroic supports GOG achivements through Comet, which is enabled by default in the latest versions.
However there is no overlay so you need to check the GOG achievements webpage to see what you achieved/unlocked.
While Heroic is nice, it would be even better if GOG themselves put some effort into supporting Linux, as they do sell Linux native games.
It'd be enough even if they just contributed to Heroic, the way Valve started contributing to wine/proton.
It's mind boggling to me that they remained completely silent on linux, even as SteamDeck took off.
For one it's nice to have a way of managing/installing the sofware.
Try installing an older Linux native game from GOG, it's a huge pain in the ass: ancient dependencies you have to install by hand, cryptic error messages, debugging controller support for every game separately. And good luck uninstalling.
Compare to Steam: you click "install", wait a bit, click "play" and you are playing. uninstalling is also trivially easy
Not familiar with their business model beyond the DRM thing. What % are they taking from publishers/developers who buy from them?
i like what they do but giving donations to a for-profit company that already sells stuff seems a bit silly to me
I tend to agree. They say it's specifically for the game preservation stuff, and maybe that's true. Most companies would create a separate non-profit with its own funding separate for such a thing (not that all those are necessarily great either). I like what GOG does in general and I think it's important they're there, but I don't have any intention of donating to a for-profit business based on the claims that they'll only do game preservation work with the funds.
I'm not spending an era reading through all the terms & conditions, but at a quick glance I can't see anything in the legalese about what they can/can't use GOG Patrons funding for, so it seems like it's just paying the company monthly for a few extra perks and hoping they'll use that cash for something positive.
I'm not really a gamer, so I could be wrong here. However, TBF they're selling games cheaply, but I assume they're having to pay who-knows-what to license them (never mind their own staff to bring the games up to par with today's hardware). Maybe the IP owners have started turning the screws?
That seems like a reasonable assertion, given piracy fears that would likely drive up the price, or the lengthy searches needed to find the right IP holder to grant permission for release.
idk that GoG does need to license them that way? I assumed they just operated as a storefront and take a cut of the listed price like Steam or Epic. As for having their own staff, usually these kind of things have a community solution already it just might be a pain in the ass. I assumed they were either getting permission from modders to ship their fixes, or they were basically using them as guidelines to make their own. Either approach would take their development costs down.
Their Game Preservation Program (the thing the subscription is nominally for) is games that they maintain, so they probably do need to license them. And they do need a dev team to work on it, even if they do take advantage of things like existing community mods to make the job easier.
On gaming on Linux site?
For gog that still doesn't have a Linux launcher?
I like you gog, but you been promising that for a long time, except you quit promising it and now just don't do it.
Support Linux and you might get some patreon money.
If they want money for game preservation, they should spin-off that initiative in a non-profit.
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