Over the years, our server has been racking up costs, and the now-unsupported software it was running on finally gave out.

All online services have now been migrated into permanent offline features. We made sure nothing was lost.

  • The Level Editor now saves levels directly to your disk […]
  • All community-created levels […]
  • All-time high scores have been immortalized […]
  • New high scores are saved locally […]

The game Dual Snake on Steam is free and was released in 2018.

1 comment

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[–] 6 points 1 year ago

Much respect to the devs for doing their best to transition actively to end-of-life and port functionality to the offline mode :)

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  • 4 comments in c/gaming@beehaw.org view that post
    [–] [S] 21 points 1 year ago

    Great to see the migration investment, and to this extent.

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  • [–] 19 points 1 year ago

    how it should be done!

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  • [–] 10 points 1 year ago

    You cut out the crazy bit about community-created levels:

    All community-created levels that were ever uploaded are now bundled with the game. You can access this massive library of content from the Custom menu (formerly Online).

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  • [–] 6 points 1 year ago

    And this is the kind of things we wanted with the Stop Killing Games initiative, high respect for this dev

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