my guess is the footage leaks will cost rockstar $0.00 in sales, and might actually make more people buy it than if there were no footage
it's rockstar's own shitty behavior that will cost them sales
my guess is the footage leaks will cost rockstar $0.00 in sales, and might actually make more people buy it than if there were no footage
it's rockstar's own shitty behavior that will cost them sales
maps and videos, one of playing basketball and another with highway driving.
And its.... really underwhelming? Other than the graphics being last-gen terrible, it looks like I'm looking at a GTA 5 mod.
Eveything else in the world has gone to shit, why not GTA?
GTA was always shit.
P.S. Ok, ok... 1st and 4th weren't actually shit, but were nothing special too.
3 was revolutionary, Vice City was solid... I kind of lost interest after that, but the GTA games were all well received and their single-player campaigns were well done, though Rockstar absolutely did soak their online players.
It might not be your cup of tea, but they were trying to provide value to the players. The question is if GTA6 will be an highly enshittified cash grab like everything else has become.
Really? I very much enjoyed 5 and San Andreas (except that stupid train mission).
Were last gen’s graphics terrible? Everything still looks the same now, as you even point out.
There are 10 11 leaked videos so far, the daylight plane is the best IMO, but yeah, it's a bit underwhelming but it was inevitable given all the hype created over the years. In the end it's just another GTA.
Do we know yet if you still have to mash X to run? In the year of our lord 2026?
It definitely wasn’t an intentional leak to generate buzz. Nope...
I’d be interested to see if Netflix tries to get some money back. Paying 100 million dollars for exclusivity and having to compete with leaks would be frustrating.
It will hurt them a bit. Videos show a PC copy running just fine. Many gamers won't buy on console first to play early and then again on PC. This is a good thing.
In the past, cross porting a game took time and effort. With today's toolchains? Cross compiling is built-in to the SDK. The delay of a PC release is a clear cash grab
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