▲ 2 ▼ Graphics Programming Weekly - Issue 447 - (July 19th, 2026) (www.jendrikillner.com) submitted 3 months ago by Jeffool@lemmy.world to c/gamedev@lemmy.world comment fedilink hide all child comments This week: •Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem •Advanced Vulkan Compute: The Power of Parallelism •Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering •And more!
▲ 3 ▼ Graphics Programming Weekly - Issue 447 - (July 19th, 2026) (www.jendrikillner.com) submitted 3 months ago by Singular@lemmy.world to c/indiegamedev@lemmy.world comment fedilink hide all child comments This week: •Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem •Advanced Vulkan Compute: The Power of Parallelism •Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering •And more!