Update 1

I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.

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[–] 147 points 1 year ago (4 children)
  • [–] 57 points 1 year ago (3 children)

    I'm invoking the mirror clause immediately.

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  • [–] 39 points 1 year ago (2 children)