I enjoy both turn-based and action combat. I like how turn-based combat allows for some strategies without being overly complex like in most TRPG.

I was a big fan of Final Fantasy 7 OG, but I can't get into FF7 remake mainly because of the hybrid combat. I would rather have it turn-based like in the original.

Turn-based games I like:
Final Fantasy 5,6,7,9,10. Dragon Quest series, Earthbound, Chrono Trigger, Super Mario RPG

Action-based RPG I like:
Fallout 3, Mass Effect, Skyrim

How do you feel about turn-based combat? Should more modern games adopt it, or is it best left as a thing of the past?
you are viewing a single comment's thread
view the rest of the comments
[–] 3 points 1 year ago* (5 children)

Eh… they're weird, and I don't care for them. They feel so limited every time… and ugh, the RNG… I just can't.

Is there any game people play because the turn-based combat is awesome even though the story sucks? I get the feeling turn-based combat is never good enough to be the only selling point; whereas, there's an entire action subgenre built on games with awesome real-time combat and shitty/nonexistent stories.

  • source
  • hideshow 5 child comments
  • [–] 4 points 1 year ago (1 child)

    Is there any game people play because the turn-based combat is awesome even though the story sucks?

    most of the traditional roguelike genre lacks any kinda story beyond "well, you're an adventurer in a dungeon", the gameplay is exclusively turn-based with positioning, build planning, emergent gameplay and risk management at the heart of it.

    the only thing, roguelikes don't have modal combat of JRPGs. NO-SKIN and Darkest Dungeon are the greatest examples of modal turn-based combat for me.

  • source
  • parent
  • hideshow 1 child comment
  • [–] [S] 4 points 1 year ago (1 child)

    Chess has no story but people play them.

    Dragon Quest 1 has very little story, but I enjoy the game because of:

    • Simple but fun turn-based combat
    • Satisfying leveling up and rewarding grinding
    • Good music (at the time)
    • Exploration
  • source
  • parent
  • hideshow 1 child comment