Eh… they're weird, and I don't care for them. They feel so limited every time… and ugh, the RNG… I just can't.
Is there any game people play because the turn-based combat is awesome even though the story sucks? I get the feeling turn-based combat is never good enough to be the only selling point; whereas, there's an entire action subgenre built on games with awesome real-time combat and shitty/nonexistent stories.