Story centric games should have low-story varients for those who still want to play?
This one made me laugh, thanks. That said, we do have entire comedy genres making fun of "Unskippable" cut scenes.
A skip button feels like a basic courtesy, but what I really want is a pause button. Life happens, and I can't count the number of games that I've just stopped playing because the only option when my dog was throwing up was to skip the cutscene.
VCRs were invented a long time ago. I find it wild that game developers haven't figured out how welcome pause, rewind, restart, and skip ahead would be. I'm not dropping quarters into most games to play, anymore.