Yup, I can totally see that logic, but as someone who's using Linux as their main OS for a long while being able to easily play the game on my system is more important than most instances of DRM (although always on DRM is not acceptable to me). My reasoning is that if I have to jump through hoops to get the game to run on my machine by for example having to setup a wine prefix and figure out things for it I'm not paying for that game, if they don't care for me as a customer, then why should I pay them?.
For a long time that meant only native games got my money, and back then I used to buy stuff from GoG as all being the same their no DRM policy is better than Valve's. But Valve invested heavily on Wine and Proton, which not only improved my experience inside their store but also outside of it, so I see a lot of return in giving them money, whereas GoG I'm getting the same experience from them than from the pirate bay or whatever kids are using nowadays, so I don't see a reason to give them money.
All of that being said, when GoG Galaxy comes to Linux, and if they integrate wine with it in a useful way, I plan on having a look at the old games catalog and possibly throw some money their way to encourage both Linux and DRM free support, but nowadays rebuilding my game library elsewhere would be prohibitly expensive, not to mention the pains of having to deal with multiple launchers, systems, etc.