I gave my players a magical sword that got a +1 to damage every time it killed someone. (It was basically the plot MacGuffin for the campaign.)
They were so wary of this thing that they never even used it once.
I gave my players a magical sword that got a +1 to damage every time it killed someone. (It was basically the plot MacGuffin for the campaign.)
They were so wary of this thing that they never even used it once.