I don't mind discussing this for fun. As long as we acknowledge our unknowledge (yes I created a new word) and any reader understands that. I just wanted to add another thing.
On the Steam Deck, which is still a PC architecture, it has known hardware. So Valve can ship precompiled Shaders for the games. So its a PC, but with the benefit (which also is a limitation to upgrade) of a console. :-) And Steam itself even has an option to share user generated Shaders, that others can download if you tick the box to upload them. This doesn't solve the issue for the first players with that specific GPU, but for common graphics cards it can help to eliminate this issue for most.