Is my fear of C/++ justified?, -cursed `e` coding-, The Engima of Segmentation Fault
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[–] 92 points 5 days ago (20 children)

Less fucked-up than Javascript.

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  • [–] 45 points 5 days ago (18 children)

    This diagram is nonsense. JavaScript programmers know to simply never use == but to use === instead. Half of JavaScript is like this. Oh, there's a feature, but it behaves in a super weird way so we don't use it to avoid the weirdness.

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  • [–] 13 points 5 days ago (5 children)

    The recommended ESLint rules catch most of the bad stuff, and these days this is all you need in your ESLint config to enable them:

    import {defineConfig} from 'eslint/config';
    import js from '@eslint/js' 
    
    export default defineConfig([
      js.configs.recommended,
    ]; 
    

    There's one use case where == is still commonly used: == null matches both null and undefined. Lint rules that block == usually allows the null case as an exception.

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  • [–] 4 points 5 days ago (3 children)

    I wonder how much bandwidth is wasted on the extra =, since it survives minification 😅

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  • [–] 7 points 5 days ago

    But if every single comparison used in a file is a triple =, then any compression algo worth its weight in salt will compress that bloat away during transmission

    The real issue is all the precious precious RAM those extra = use on the client device once received and unpacked!

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  • [–] 3 points 5 days ago (1 child)

    Gzip (any properly configured static server will serve compressed assets) probably compresses them down so probably a single extra byte per file

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  • [–] 3 points 4 days ago*

    Gzip is old-school. The majority of modern sites use Brotli now. It's slower to compress, but that's not normally an issue for static resources (CSS, JS, etc) because they can be pre-compressed during the build and the web server serves the pre-compressed files instead of dynamically compressing them.

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  • [–] 12 points 4 days ago (3 children)

    As someone trying to learn Javascript, it just makes me mad that at this garbage heap of a language is so widely used.

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  • [–] 3 points 4 days ago (2 children)

    The problem is that you can't break compatibility.

    Only in some exceptional cases. 🙃

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  • [–] 2 points 4 days ago (4 children)

    == has never, ever caused me a single issue. Parsing all server input with type-safe schemas makes sure that where I expect a string, I get a string; where I expect a number, I get a number. Bad data must result in an error before it reaches logic.

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  • [–] 14 points 4 days ago (3 children)

    "I have no problem living in a house of cards as I make sure to never bump against the walls."

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  • [–] 3 points 4 days ago

    I wonder how many millions of programmer man-hours have been wasted working around JavaScript's design mistakes that could've been saved simply by putting Scheme or Python (which were actually being considered) in the browser instead.

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  • [–] 1 point 4 days ago (1 child)

    Opposite, living in a house of cards is when you blindly trust data that comes from user. Regardless of the language. eqeqeq isn't in the recommended linting presets because if you end up needing it, you're probably already in big trouble because of insecure software design.

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  • When I had to use JS I wrote JS 1.2 because why not. Fun how I had strings of numbers instead of actual numbers in some for loops, yet it all sort of functioned until something didn't. I then decided to add Number() to random values just in case.

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