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[+] -10 points 1 week ago (10 children)

Epic and Valve on the slop slide. This is an opportunity for GOG and its game preservation efforts.

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  • [–] 19 points 1 week ago (1 child)

    Recently, GOG, the game storefront and distribution platform, took some heat over the inclusion of AI-generated art in promotional imagery for a New Year sale.

    First of all, regarding the quality of the asset: This banner was a work-in-progress asset that we mistakenly allowed to be displayed on the storefront. This shouldn't have happened. We failed on at least two levels: Quality-control of the asset that landed on the front page, and then reacting quickly enough when we noticed the error.

    Second, I want to confirm that this WIP asset was indeed made with the help of Al tools. We hear your disappointment with the use of this technology, and see that it's a sensitive topic for many of you.

    I also want to be honest about how we chose to explore technology: We don't have the infinite resources of the industry giants. We're a dedicated, but small team, working our asses off every day for game preservation. To keep that mission alive, bring more games back to life, and make more games DRM-free, we experiment with tools that can allow us to do more with the limited hands we have.

    We've been testing different technologies since our beginnings. Some experiments are successful, and some (like this banner) are not. Exploring various tech gives us the reach of a much larger team, so we never have to settle for doing less.

    I'm not sure how much you should really be relying on GOG to be anti-AI. They haven't been caught using AI images since, but "We failed on at least two levels: Quality-control of the asset that landed on the front page" implies that they're fine with AI so long as you can't really tell.

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  • [–] 7 points 1 week ago (7 children)

    Why is Valve on the slop side?

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  • [–] -1 points 1 week ago (6 children)

    Valve allows slop on their platform. Their perspective is that gamers won't buy the slop, or rate it bad/refund it if they do, so it's not an issue.

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  • [–] 6 points 1 week ago (1 child)

    I'm glad that Valve isn't intervening so much and allows the publication as if it was their own website. We don't want Valve to decide what slop is and what not, it shouldn't be Valves decision. You don't want to give Valve this power. Instead, inform the user, and let each of them decide for themselves if they want it or not.

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  • [–] 0 points 1 week ago (3 children)

    The better choice would be to ignore people who childishly refer to games people create as "slop" because they are upset by how good the tools used are. I think they'll get there eventually, but right now it's popular to hate AI. All the cool kids are doing it; especially the bullies.

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  • [–] 0 points 6 days ago (2 children)

    I completely disagree with you. Using an LLM doesn't make it "slop" and it's very reductive of you to say it does.

    What makes it slop is low effort. Asset flips are slop.

    The fact that you hate ai and call ai work slop is honestly sad.

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