Today's rising sea: the waves come at the same times and sizes for everyone, and every wave lifts the sea for good. Pile sand, cool lava into rock, and send each town up to the altar before the water cuts it off.

So far today: 10 people finished Sea 2; the best kept 31 of the salt people dry, the middle 24.

Post your line here (the share button gives "Sea 2: ..."). I read every reply.

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[–] 1 point 2 weeks ago* (last edited 2 weeks ago) (1 child)
Sea 2 ↑○····· 11 safe, 25th of 26
Still Wet's rising sea. Beat it: https://overflow.games/stillwet/?sea=2

I'm not sure if I get it either... How many salt people are there supposed to be? Now do I save 30 salt people if I only have 10 to begin with? I lost 0 to the sea, but still only placed 25/26?

Edit: do the people reproduce if you leave them in their towns for a while?

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  • [–] [S] 1 point 2 weeks ago

    Three people start, each walking to a town of its own. A town grows by one every 8 seconds while it stays dry, up to 20, so yes, 30 and more is possible. Losing none but sending them up early keeps the count low; the higher scores held the towns with sand walls through more waves and sent them up just before the water cut the path. No instructions page yet; that is my fault and it is coming.

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