▲ 501 ▼ The people have spoken: Motion blur is the worst (www.pcgamer.com) submitted 1 month ago by inclementimmigrant@lemmy.world to c/pcgaming@lemmy.ca 158 comments fedilink hide all child comments Just a little amusing and not that surprising.
[–] kurcatovium@piefed.social 32 points 1 month ago (18 children) What about bloom? That's another instant "turn off" for me. permalink fedilink source parent hideshow 18 child comments replies: [–] littlebigbluebird@piefed.social 45 points 1 month ago (14 children) Motion blur, Depth of Field, Bloom, Chromatic aberration. Off, Off, Off and Off. permalink fedilink source parent hideshow 14 child comments replies: [–] samus12345@sh.itjust.works 37 points 1 month ago (4 children) Vignette, Film grain. Off, Off. permalink fedilink source parent hideshow 4 child comments replies: [–] Ghoelian@piefed.social 16 points 1 month ago (3 children) Film grain and bloom can look nice when used well imo, otherwise absolutely agree. permalink fedilink source parent hideshow 3 child comments replies: [–] panda_abyss@lemmy.ca 13 points 1 month ago (2 children) There are exceptions to the rules permalink fedilink source parent hideshow 2 child comments replies: [–] Ghoelian@piefed.social 2 points 1 month ago (1 child) I don't know what game this is, but that looks atmospheric af. Very nice. permalink fedilink source parent hideshow 1 child comment replies: [–] panda_abyss@lemmy.ca 3 points 1 month ago Ghost of Tsushima has an optional samurai movie mode you can turn on in settings. They apply deliberate filters to feel like an old style noir samurai movie and set the dialogue to Japanese. It’s pretty cool, and a fun celebration of that film genre. The whole game has an incredible art direction, you can feel the soul and passion that went into it. I would recommend Ghost of Tsushima, it’s a top 10 video game experience in my life. permalink fedilink source parent [–] a_non_monotonic_function@lemmy.world 2 points 1 month ago Same. I'm not wasting cycles on this bullshit. permalink fedilink source parent [–] frongt@lemmy.zip 4 points 1 month ago Film grain permalink fedilink source parent [–] ScoopMcPoops@lemmy.world 1 point 1 month ago (6 children) Depth of field is actually useful though permalink fedilink source parent hideshow 6 child comments replies: [–] Dettweiler42@lemmy.dbzer0.com 10 points 1 month ago (5 children) Are you thinking Depth of Field or Field of View? DoF just blurs things that the cursor isn't pointing at, which I find obnoxious. permalink fedilink source parent hideshow 5 child comments replies: [–] ScoopMcPoops@lemmy.world 5 points 1 month ago (4 children) Depth of field, it can give depth to a game. Yeah not every game utilizes it well, but its still a nice feature for adding realism. permalink fedilink source parent hideshow 4 child comments replies: [–] SupraMario@lemmy.world -2 points 1 month ago (3 children) Does...does your peripheral blur on you? permalink fedilink source parent hideshow 3 child comments replies: [–] RampantParanoia2365@lemmy.world 5 points 1 month ago (1 child) Depth means Distance. permalink fedilink source parent hideshow 1 child comment replies: [–] SupraMario@lemmy.world 1 point 1 month ago Yep, sure does, but my vision doesn't blur because I'm looking further out either....and that's what depth of field does, it blurs sides and distance. permalink fedilink source parent [–] ScoopMcPoops@lemmy.world 1 point 1 month ago You good dude? permalink fedilink source parent [–] SkyeStarfall@lemmy.blahaj.zone 13 points 1 month ago* (1 child) Bloom is good so long it's not overdone. It makes bright lights actually look bright when you can't physically make the pixels brighter like on an HDR screen permalink fedilink source parent hideshow 1 child comment replies: [–] kurcatovium@piefed.social 3 points 1 month ago I always imagine Oblivion level of bloom and that's instant OFF. permalink fedilink source parent [–] samus12345@sh.itjust.works 20 points 1 month ago permalink fedilink source parent
[–] littlebigbluebird@piefed.social 45 points 1 month ago (14 children) Motion blur, Depth of Field, Bloom, Chromatic aberration. Off, Off, Off and Off. permalink fedilink source parent hideshow 14 child comments replies: [–] samus12345@sh.itjust.works 37 points 1 month ago (4 children) Vignette, Film grain. Off, Off. permalink fedilink source parent hideshow 4 child comments replies: [–] Ghoelian@piefed.social 16 points 1 month ago (3 children) Film grain and bloom can look nice when used well imo, otherwise absolutely agree. permalink fedilink source parent hideshow 3 child comments replies: [–] panda_abyss@lemmy.ca 13 points 1 month ago (2 children) There are exceptions to the rules permalink fedilink source parent hideshow 2 child comments replies: [–] Ghoelian@piefed.social 2 points 1 month ago (1 child) I don't know what game this is, but that looks atmospheric af. Very nice. permalink fedilink source parent hideshow 1 child comment replies: [–] panda_abyss@lemmy.ca 3 points 1 month ago Ghost of Tsushima has an optional samurai movie mode you can turn on in settings. They apply deliberate filters to feel like an old style noir samurai movie and set the dialogue to Japanese. It’s pretty cool, and a fun celebration of that film genre. The whole game has an incredible art direction, you can feel the soul and passion that went into it. I would recommend Ghost of Tsushima, it’s a top 10 video game experience in my life. permalink fedilink source parent [–] a_non_monotonic_function@lemmy.world 2 points 1 month ago Same. I'm not wasting cycles on this bullshit. permalink fedilink source parent [–] frongt@lemmy.zip 4 points 1 month ago Film grain permalink fedilink source parent [–] ScoopMcPoops@lemmy.world 1 point 1 month ago (6 children) Depth of field is actually useful though permalink fedilink source parent hideshow 6 child comments replies: [–] Dettweiler42@lemmy.dbzer0.com 10 points 1 month ago (5 children) Are you thinking Depth of Field or Field of View? DoF just blurs things that the cursor isn't pointing at, which I find obnoxious. permalink fedilink source parent hideshow 5 child comments replies: [–] ScoopMcPoops@lemmy.world 5 points 1 month ago (4 children) Depth of field, it can give depth to a game. Yeah not every game utilizes it well, but its still a nice feature for adding realism. permalink fedilink source parent hideshow 4 child comments replies: [–] SupraMario@lemmy.world -2 points 1 month ago (3 children) Does...does your peripheral blur on you? permalink fedilink source parent hideshow 3 child comments replies: [–] RampantParanoia2365@lemmy.world 5 points 1 month ago (1 child) Depth means Distance. permalink fedilink source parent hideshow 1 child comment replies: [–] SupraMario@lemmy.world 1 point 1 month ago Yep, sure does, but my vision doesn't blur because I'm looking further out either....and that's what depth of field does, it blurs sides and distance. permalink fedilink source parent [–] ScoopMcPoops@lemmy.world 1 point 1 month ago You good dude? permalink fedilink source parent
[–] samus12345@sh.itjust.works 37 points 1 month ago (4 children) Vignette, Film grain. Off, Off. permalink fedilink source parent hideshow 4 child comments replies: [–] Ghoelian@piefed.social 16 points 1 month ago (3 children) Film grain and bloom can look nice when used well imo, otherwise absolutely agree. permalink fedilink source parent hideshow 3 child comments replies: [–] panda_abyss@lemmy.ca 13 points 1 month ago (2 children) There are exceptions to the rules permalink fedilink source parent hideshow 2 child comments replies: [–] Ghoelian@piefed.social 2 points 1 month ago (1 child) I don't know what game this is, but that looks atmospheric af. Very nice. permalink fedilink source parent hideshow 1 child comment replies: [–] panda_abyss@lemmy.ca 3 points 1 month ago Ghost of Tsushima has an optional samurai movie mode you can turn on in settings. They apply deliberate filters to feel like an old style noir samurai movie and set the dialogue to Japanese. It’s pretty cool, and a fun celebration of that film genre. The whole game has an incredible art direction, you can feel the soul and passion that went into it. I would recommend Ghost of Tsushima, it’s a top 10 video game experience in my life. permalink fedilink source parent
[–] Ghoelian@piefed.social 16 points 1 month ago (3 children) Film grain and bloom can look nice when used well imo, otherwise absolutely agree. permalink fedilink source parent hideshow 3 child comments replies: [–] panda_abyss@lemmy.ca 13 points 1 month ago (2 children) There are exceptions to the rules permalink fedilink source parent hideshow 2 child comments replies: [–] Ghoelian@piefed.social 2 points 1 month ago (1 child) I don't know what game this is, but that looks atmospheric af. Very nice. permalink fedilink source parent hideshow 1 child comment replies: [–] panda_abyss@lemmy.ca 3 points 1 month ago Ghost of Tsushima has an optional samurai movie mode you can turn on in settings. They apply deliberate filters to feel like an old style noir samurai movie and set the dialogue to Japanese. It’s pretty cool, and a fun celebration of that film genre. The whole game has an incredible art direction, you can feel the soul and passion that went into it. I would recommend Ghost of Tsushima, it’s a top 10 video game experience in my life. permalink fedilink source parent
[–] panda_abyss@lemmy.ca 13 points 1 month ago (2 children) There are exceptions to the rules permalink fedilink source parent hideshow 2 child comments replies: [–] Ghoelian@piefed.social 2 points 1 month ago (1 child) I don't know what game this is, but that looks atmospheric af. Very nice. permalink fedilink source parent hideshow 1 child comment replies: [–] panda_abyss@lemmy.ca 3 points 1 month ago Ghost of Tsushima has an optional samurai movie mode you can turn on in settings. They apply deliberate filters to feel like an old style noir samurai movie and set the dialogue to Japanese. It’s pretty cool, and a fun celebration of that film genre. The whole game has an incredible art direction, you can feel the soul and passion that went into it. I would recommend Ghost of Tsushima, it’s a top 10 video game experience in my life. permalink fedilink source parent
[–] Ghoelian@piefed.social 2 points 1 month ago (1 child) I don't know what game this is, but that looks atmospheric af. Very nice. permalink fedilink source parent hideshow 1 child comment replies: [–] panda_abyss@lemmy.ca 3 points 1 month ago Ghost of Tsushima has an optional samurai movie mode you can turn on in settings. They apply deliberate filters to feel like an old style noir samurai movie and set the dialogue to Japanese. It’s pretty cool, and a fun celebration of that film genre. The whole game has an incredible art direction, you can feel the soul and passion that went into it. I would recommend Ghost of Tsushima, it’s a top 10 video game experience in my life. permalink fedilink source parent
[–] panda_abyss@lemmy.ca 3 points 1 month ago Ghost of Tsushima has an optional samurai movie mode you can turn on in settings. They apply deliberate filters to feel like an old style noir samurai movie and set the dialogue to Japanese. It’s pretty cool, and a fun celebration of that film genre. The whole game has an incredible art direction, you can feel the soul and passion that went into it. I would recommend Ghost of Tsushima, it’s a top 10 video game experience in my life. permalink fedilink source parent
[–] a_non_monotonic_function@lemmy.world 2 points 1 month ago Same. I'm not wasting cycles on this bullshit. permalink fedilink source parent
[–] ScoopMcPoops@lemmy.world 1 point 1 month ago (6 children) Depth of field is actually useful though permalink fedilink source parent hideshow 6 child comments replies: [–] Dettweiler42@lemmy.dbzer0.com 10 points 1 month ago (5 children) Are you thinking Depth of Field or Field of View? DoF just blurs things that the cursor isn't pointing at, which I find obnoxious. permalink fedilink source parent hideshow 5 child comments replies: [–] ScoopMcPoops@lemmy.world 5 points 1 month ago (4 children) Depth of field, it can give depth to a game. Yeah not every game utilizes it well, but its still a nice feature for adding realism. permalink fedilink source parent hideshow 4 child comments replies: [–] SupraMario@lemmy.world -2 points 1 month ago (3 children) Does...does your peripheral blur on you? permalink fedilink source parent hideshow 3 child comments replies: [–] RampantParanoia2365@lemmy.world 5 points 1 month ago (1 child) Depth means Distance. permalink fedilink source parent hideshow 1 child comment replies: [–] SupraMario@lemmy.world 1 point 1 month ago Yep, sure does, but my vision doesn't blur because I'm looking further out either....and that's what depth of field does, it blurs sides and distance. permalink fedilink source parent [–] ScoopMcPoops@lemmy.world 1 point 1 month ago You good dude? permalink fedilink source parent
[–] Dettweiler42@lemmy.dbzer0.com 10 points 1 month ago (5 children) Are you thinking Depth of Field or Field of View? DoF just blurs things that the cursor isn't pointing at, which I find obnoxious. permalink fedilink source parent hideshow 5 child comments replies: [–] ScoopMcPoops@lemmy.world 5 points 1 month ago (4 children) Depth of field, it can give depth to a game. Yeah not every game utilizes it well, but its still a nice feature for adding realism. permalink fedilink source parent hideshow 4 child comments replies: [–] SupraMario@lemmy.world -2 points 1 month ago (3 children) Does...does your peripheral blur on you? permalink fedilink source parent hideshow 3 child comments replies: [–] RampantParanoia2365@lemmy.world 5 points 1 month ago (1 child) Depth means Distance. permalink fedilink source parent hideshow 1 child comment replies: [–] SupraMario@lemmy.world 1 point 1 month ago Yep, sure does, but my vision doesn't blur because I'm looking further out either....and that's what depth of field does, it blurs sides and distance. permalink fedilink source parent [–] ScoopMcPoops@lemmy.world 1 point 1 month ago You good dude? permalink fedilink source parent
[–] ScoopMcPoops@lemmy.world 5 points 1 month ago (4 children) Depth of field, it can give depth to a game. Yeah not every game utilizes it well, but its still a nice feature for adding realism. permalink fedilink source parent hideshow 4 child comments replies: [–] SupraMario@lemmy.world -2 points 1 month ago (3 children) Does...does your peripheral blur on you? permalink fedilink source parent hideshow 3 child comments replies: [–] RampantParanoia2365@lemmy.world 5 points 1 month ago (1 child) Depth means Distance. permalink fedilink source parent hideshow 1 child comment replies: [–] SupraMario@lemmy.world 1 point 1 month ago Yep, sure does, but my vision doesn't blur because I'm looking further out either....and that's what depth of field does, it blurs sides and distance. permalink fedilink source parent [–] ScoopMcPoops@lemmy.world 1 point 1 month ago You good dude? permalink fedilink source parent
[–] SupraMario@lemmy.world -2 points 1 month ago (3 children) Does...does your peripheral blur on you? permalink fedilink source parent hideshow 3 child comments replies: [–] RampantParanoia2365@lemmy.world 5 points 1 month ago (1 child) Depth means Distance. permalink fedilink source parent hideshow 1 child comment replies: [–] SupraMario@lemmy.world 1 point 1 month ago Yep, sure does, but my vision doesn't blur because I'm looking further out either....and that's what depth of field does, it blurs sides and distance. permalink fedilink source parent [–] ScoopMcPoops@lemmy.world 1 point 1 month ago You good dude? permalink fedilink source parent
[–] RampantParanoia2365@lemmy.world 5 points 1 month ago (1 child) Depth means Distance. permalink fedilink source parent hideshow 1 child comment replies: [–] SupraMario@lemmy.world 1 point 1 month ago Yep, sure does, but my vision doesn't blur because I'm looking further out either....and that's what depth of field does, it blurs sides and distance. permalink fedilink source parent
[–] SupraMario@lemmy.world 1 point 1 month ago Yep, sure does, but my vision doesn't blur because I'm looking further out either....and that's what depth of field does, it blurs sides and distance. permalink fedilink source parent
[–] SkyeStarfall@lemmy.blahaj.zone 13 points 1 month ago* (1 child) Bloom is good so long it's not overdone. It makes bright lights actually look bright when you can't physically make the pixels brighter like on an HDR screen permalink fedilink source parent hideshow 1 child comment replies: [–] kurcatovium@piefed.social 3 points 1 month ago I always imagine Oblivion level of bloom and that's instant OFF. permalink fedilink source parent
[–] kurcatovium@piefed.social 3 points 1 month ago I always imagine Oblivion level of bloom and that's instant OFF. permalink fedilink source parent