▲ 161 ▼ Steam Frame appears set to launch this month as reservation system added (www.kitguru.net) submitted 2 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca 45 comments fedilink hide all child comments
[–] SpacetimeMachine@lemmy.world 1 point 1 month ago (3 children) No it is not a light field display. permalink fedilink source parent hideshow 3 child comments replies: [–] Natanael@infosec.pub 1 point 1 month ago (2 children) How many places can you find which describes light field displays as something different than the 2D array Apple made with that lenticular design to create unique images for every viewing angle? If Apple had a better light field display tech available at reasonable cost they would've used it permalink fedilink source parent hideshow 2 child comments replies: [–] SpacetimeMachine@lemmy.world 1 point 1 month ago (1 child) I can't find a single place that even claims it has what you describe. It uses 2 micro OLED displays. I see nothing about it "creating unique images for every viewing angle." permalink fedilink source parent hideshow 1 child comment replies: [–] Natanael@infosec.pub 1 point 1 month ago* (last edited 1 month ago) https://www.makeuseof.com/vision-pro-eyesight-feature-explained/ An outward-facing OLED panel on the headset's front uses a lenticular lens that Apple says projects "the correct perspective of your eyes to each person looking at you." Correct perspective = different per outside viewing angle. This is exactly the purpose of light field displays. https://arxiv.org/html/2407.14053v1 It is worth mentioning that Apple Vision Pro’s EyeSight [Kim et al. 2023] also utilizes the lenticular lens displays to project the correct viewing angle of the virtual eye images onto each person observing it. https://appleinsider.com/articles/21/03/11/apple-developing-stereoscopic-display-technology-likely-for-headsets I think you have holographic light field displays in mind. That's the more advanced and high detail version, but this too projects a light field although a much simpler and lower detail one. And if you're talking about the inner screens, that's not the topic here (I clearly mentioned the "eye window"). The inner displays just use standard VR optics. permalink fedilink source parent
[–] Natanael@infosec.pub 1 point 1 month ago (2 children) How many places can you find which describes light field displays as something different than the 2D array Apple made with that lenticular design to create unique images for every viewing angle? If Apple had a better light field display tech available at reasonable cost they would've used it permalink fedilink source parent hideshow 2 child comments replies: [–] SpacetimeMachine@lemmy.world 1 point 1 month ago (1 child) I can't find a single place that even claims it has what you describe. It uses 2 micro OLED displays. I see nothing about it "creating unique images for every viewing angle." permalink fedilink source parent hideshow 1 child comment replies: [–] Natanael@infosec.pub 1 point 1 month ago* (last edited 1 month ago) https://www.makeuseof.com/vision-pro-eyesight-feature-explained/ An outward-facing OLED panel on the headset's front uses a lenticular lens that Apple says projects "the correct perspective of your eyes to each person looking at you." Correct perspective = different per outside viewing angle. This is exactly the purpose of light field displays. https://arxiv.org/html/2407.14053v1 It is worth mentioning that Apple Vision Pro’s EyeSight [Kim et al. 2023] also utilizes the lenticular lens displays to project the correct viewing angle of the virtual eye images onto each person observing it. https://appleinsider.com/articles/21/03/11/apple-developing-stereoscopic-display-technology-likely-for-headsets I think you have holographic light field displays in mind. That's the more advanced and high detail version, but this too projects a light field although a much simpler and lower detail one. And if you're talking about the inner screens, that's not the topic here (I clearly mentioned the "eye window"). The inner displays just use standard VR optics. permalink fedilink source parent
[–] SpacetimeMachine@lemmy.world 1 point 1 month ago (1 child) I can't find a single place that even claims it has what you describe. It uses 2 micro OLED displays. I see nothing about it "creating unique images for every viewing angle." permalink fedilink source parent hideshow 1 child comment replies: [–] Natanael@infosec.pub 1 point 1 month ago* (last edited 1 month ago) https://www.makeuseof.com/vision-pro-eyesight-feature-explained/ An outward-facing OLED panel on the headset's front uses a lenticular lens that Apple says projects "the correct perspective of your eyes to each person looking at you." Correct perspective = different per outside viewing angle. This is exactly the purpose of light field displays. https://arxiv.org/html/2407.14053v1 It is worth mentioning that Apple Vision Pro’s EyeSight [Kim et al. 2023] also utilizes the lenticular lens displays to project the correct viewing angle of the virtual eye images onto each person observing it. https://appleinsider.com/articles/21/03/11/apple-developing-stereoscopic-display-technology-likely-for-headsets I think you have holographic light field displays in mind. That's the more advanced and high detail version, but this too projects a light field although a much simpler and lower detail one. And if you're talking about the inner screens, that's not the topic here (I clearly mentioned the "eye window"). The inner displays just use standard VR optics. permalink fedilink source parent
[–] Natanael@infosec.pub 1 point 1 month ago* (last edited 1 month ago) https://www.makeuseof.com/vision-pro-eyesight-feature-explained/ An outward-facing OLED panel on the headset's front uses a lenticular lens that Apple says projects "the correct perspective of your eyes to each person looking at you." Correct perspective = different per outside viewing angle. This is exactly the purpose of light field displays. https://arxiv.org/html/2407.14053v1 It is worth mentioning that Apple Vision Pro’s EyeSight [Kim et al. 2023] also utilizes the lenticular lens displays to project the correct viewing angle of the virtual eye images onto each person observing it. https://appleinsider.com/articles/21/03/11/apple-developing-stereoscopic-display-technology-likely-for-headsets I think you have holographic light field displays in mind. That's the more advanced and high detail version, but this too projects a light field although a much simpler and lower detail one. And if you're talking about the inner screens, that's not the topic here (I clearly mentioned the "eye window"). The inner displays just use standard VR optics. permalink fedilink source parent