Another old shitpost I don't think I posted anywhere.

Overlaid haphazardly over a fucking mess of 13 skeleton PNGs: Unsure ow to use your 9th level spell slot? Decision fatigue getting you down? Try animating 13 skeletons. Just 13 skeletons. That's 13 attacks every turn. (At Higher Levels: When you cast this spell using a spell slot of 4th level of higher, you animate or reassert control over two additional undead creatures for each slot level above 3rd.) You will certainly not regret animating 13 skeletons.
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[–] 45 points 1 year ago* (13 children)

As a DM, my answer would be yes because it says animate not will into existence and yes because fossilized skeletons would look awesome.

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  • [–] 31 points 1 year ago (8 children)

    And also because Animate Dead, the spell the blurb in the meme is from, reads:

    Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the DM has the creature's game statistics).

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  • [–] 21 points 1 year ago (7 children)

    Interestingly, as written the pile of bones can be any pile of bones, since the Humanoid restriction parses to only being applied to the corpse section, confirmed in the Sage Advice Compendium for 5e (the wording of the spell has not been substantially changed in 5.5 for that part, only changing what the group does when you don't issue a command. Though I don't think that's included in 5.5's SAC so far). So if you have enough, like, chicken bones to arrange into the size for the skeleton statblock, that RAW works.

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  • [–] 22 points 1 year ago (6 children)

    If I was DM'ing, I might let you reanimate a pile of chicken bones, but you get a chicken skeleton with a chicken stat block.

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  • [–] 13 points 1 year ago (5 children)

    If I animate a wolf skeleton does it get a wolf statblock?

    A version that can animate up to specific sizes and CRs when cast at a high enough level would be pretty neat.

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  • [–] 8 points 1 year ago (3 children)

    I'd say sure. It's not like the wolf statblock is crazy different from regular skeleton stats; it wouldn't be game breaking or anything.

    RAW on Animated Dead doesn't strictly limit the size of the creature when it's a pile of bones, but I think keeping it to small/medium creatures is reasonable.

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  • [–] 4 points 1 year ago (2 children)

    D&D 5e does, not sure about other editions or other game systems off the top of my head.

    Choose a pile of bones or a corpse of a Medium or Small Humanoid within range.

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  • [–] 6 points 1 year ago (1 child)

    Well, that depends on how you group the statements.

    Choose (a pile of bones) or (a corpse of a Medium or Small Humanoid) within range.

    OR

    Choose (a pile of bones) or (a corpse) of a Medium or Small Humanoid within range.

    Though I suppose also:

    Choose (a pile of bones) or (a corpse of a Medium or Small Humanoid within range).

    Which would mean the bones version has unlimited range.

    Yes, I am a programmer, why do you ask?

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  • [–] 4 points 1 year ago (2 children)

    So what about golems then? Hopefully can be made from anything nearby.

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