▲ 118 ▼ Witcher 3 devs actually used the game’s most popular mods for the remaster (www.dexerto.com) submitted 2 months ago by sanitation@lemmy.today to c/pcmasterrace@lemmy.world 20 comments fedilink hide all child comments
[–] Warl0k3@lemmy.world 1 point 2 months ago (6 children) Team fortress 2 as well permalink fedilink source parent hideshow 6 child comments replies: [–] phailhaus@piefed.social 3 points 2 months ago (1 child) Sort of. Team Fortress was a Quake mod. Valve hired the team to port it to Half Life. permalink fedilink source parent hideshow 1 child comment replies: [–] Warl0k3@lemmy.world 1 point 2 months ago* Yeah - after quake, it was released as an in-house half-life mod by the quake TF dev team (Team fortress classic). Then it was a standalone repack of the HL assets (TF1.5), and then the ground-up Source version that is TF2 permalink fedilink source parent [–] vrek@programming.dev 1 point 2 months ago (3 children) Really? Didn't know that one... permalink fedilink source parent hideshow 3 child comments replies: [–] jedibob5@lemmy.world 2 points 2 months ago (2 children) The original Team Fortress was a mod of HL1. TF2 was built on the Source engine directly by Valve, so it technically was never a mod, but it has its roots in the original mod. permalink fedilink source parent hideshow 2 child comments replies: [–] Warl0k3@lemmy.world 3 points 2 months ago* One layer of more complex - the original Team Fortress was quake, but there was an intermediate version (team fortress classic) developed by Valve as a mod to Half Life - then there was TF1.5, which was a standalone repack of the HL mod, then came TF2 developed on Source permalink fedilink source parent [–] vrek@programming.dev 0 points 2 months ago It's funny that source engine was so bad it inspired a whole generation of better engines permalink fedilink source parent
[–] phailhaus@piefed.social 3 points 2 months ago (1 child) Sort of. Team Fortress was a Quake mod. Valve hired the team to port it to Half Life. permalink fedilink source parent hideshow 1 child comment replies: [–] Warl0k3@lemmy.world 1 point 2 months ago* Yeah - after quake, it was released as an in-house half-life mod by the quake TF dev team (Team fortress classic). Then it was a standalone repack of the HL assets (TF1.5), and then the ground-up Source version that is TF2 permalink fedilink source parent
[–] Warl0k3@lemmy.world 1 point 2 months ago* Yeah - after quake, it was released as an in-house half-life mod by the quake TF dev team (Team fortress classic). Then it was a standalone repack of the HL assets (TF1.5), and then the ground-up Source version that is TF2 permalink fedilink source parent
[–] vrek@programming.dev 1 point 2 months ago (3 children) Really? Didn't know that one... permalink fedilink source parent hideshow 3 child comments replies: [–] jedibob5@lemmy.world 2 points 2 months ago (2 children) The original Team Fortress was a mod of HL1. TF2 was built on the Source engine directly by Valve, so it technically was never a mod, but it has its roots in the original mod. permalink fedilink source parent hideshow 2 child comments replies: [–] Warl0k3@lemmy.world 3 points 2 months ago* One layer of more complex - the original Team Fortress was quake, but there was an intermediate version (team fortress classic) developed by Valve as a mod to Half Life - then there was TF1.5, which was a standalone repack of the HL mod, then came TF2 developed on Source permalink fedilink source parent [–] vrek@programming.dev 0 points 2 months ago It's funny that source engine was so bad it inspired a whole generation of better engines permalink fedilink source parent
[–] jedibob5@lemmy.world 2 points 2 months ago (2 children) The original Team Fortress was a mod of HL1. TF2 was built on the Source engine directly by Valve, so it technically was never a mod, but it has its roots in the original mod. permalink fedilink source parent hideshow 2 child comments replies: [–] Warl0k3@lemmy.world 3 points 2 months ago* One layer of more complex - the original Team Fortress was quake, but there was an intermediate version (team fortress classic) developed by Valve as a mod to Half Life - then there was TF1.5, which was a standalone repack of the HL mod, then came TF2 developed on Source permalink fedilink source parent [–] vrek@programming.dev 0 points 2 months ago It's funny that source engine was so bad it inspired a whole generation of better engines permalink fedilink source parent
[–] Warl0k3@lemmy.world 3 points 2 months ago* One layer of more complex - the original Team Fortress was quake, but there was an intermediate version (team fortress classic) developed by Valve as a mod to Half Life - then there was TF1.5, which was a standalone repack of the HL mod, then came TF2 developed on Source permalink fedilink source parent
[–] vrek@programming.dev 0 points 2 months ago It's funny that source engine was so bad it inspired a whole generation of better engines permalink fedilink source parent