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[–] 3 points 2 months ago (1 child)

the SNES' resolution is kinda interesting. internally it's 256x224, an 8:7 aspect ratio, then it gets stretched to 4:3. that's why you might've noticed some weirdness with the squareness of pixels sometimes; often the devs would be looking at the "true" resolution while making art. some accounted for it correctly, some had mixes of both

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