I found it in my phone's gallery, probably from Reddit.

Two cats representing different types of Dark Souls 2 players: a black cat on the left side of the image looks straight at the viewer with a neutral expression, giving a negative review to the game: "1 out of 5, the game is BAD because bla bla bla".

A cat to the right side looks silly, with a propeller hat and a lollypop, giving a positive review to DS2: "5  out of 5, it was a lot of fun." There is an horde of knights behind the cat.
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[–] 15 points 2 months ago (9 children)

It's probably the Souls game I had most fun with and also the one with the most frustrating experiences. There's a lot to love there but I must admit a huge chunk of my enjoyment with DS2 came from playing it coop just with my partner, so she gets the credit. 😅

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  • [–] 7 points 2 months ago (2 children)

    Reminds me of the olde classic video "Happy Souls" - https://www.youtube.com/watch?v=2kr7KDCsIws

    I played the whole franchise with a friend and had a blast.

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  • [–] [S] 3 points 2 months ago (3 children)

    To be fair, coop with a friend can fix any game! But playing FromSoftware games in coop sounds funny, given how much focus is on loneliness in their games.

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  • [–] 2 points 2 months ago (2 children)

    Depends on which too. If it's a Souls the summoning and invading mechanism is very generously sprinkled from top to bottom. Soapstone messages are everywhere too. Even when played offline NPC summons and invasions are still there to fill in for other players.

    I can't see a focus on loneliness, but rather on being suprised by a stranger's interaction who's company you never expected.

    Also, this Eurogamer interview delves into what inspired Hidetaka Miyazaki to approach multiplayer as he did.

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  • [–] 3 points 2 months ago (1 child)

    I never thought about that actually... my experience with Souls-like is largely defined by offline experience because my broke teenage self just pirated the games. It was always a given for me that these games are supposed to feel lonely.

    That's a funny revelation haha

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  • [–] 2 points 2 months ago

    Speedrunners are single players too. 👌

    It's actually a virtue that these games let players find their own way of progressing. I love the Souls games because players have ways to express their character that would be unthinkable in other games that aren't immersive sims.

    I gifted Scholar of the First Sin to my partner at a time when she was feeling stuck and overwhelmed with options and responsibilities and I wished she'd venture down a path she liked, scrutinize the obstacles on it and overcome them through pattern learning, practice and resourcefulness, asking for jolly cooperation whenever she needed some help.

    It immediately clicked and had a good influence on our lives. We both pushed forward with better attitudes. 💛

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  • [–] 3 points 2 months ago (1 child)

    It had a great PvP scene going for it. Also a huge world and improvements of all kinds over DS1. The only tragedy is that it also came with regressions in very important areas...

    Still, it heavily influenced later games and the DLC + Scholar brought back a lot of what the original release kinda lacked

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