Edit: Yes, per schipel, ludonarrative harmony is the opposite of ludonarrative dissonance.

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[–] 14 points 2 months ago* (last edited 2 months ago)

At a certain point in Nier Automata the game changes the way saving and re-spawning works to coincide with a major plot point in the story.

Nier Automata Spoiler
This happens when the YoRHa Bunker satellite is destroyed, because there are no longer servers available to back up the 2B and 9S's data. From that point on, iirc, you must reload an old save when you die, like a traditional save system.

Nier Automata is fantastic at blending the gameplay and story in satisfying and surprising ways. I only played it for the first time earlier this year and I can say that it lives up to the hype!

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