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[–] 75 points 2 months ago (22 children)

Nope. You just made the mistake of learning something else first and expecting other tools to match it

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  • [–] 26 points 2 months ago (5 children)

    This is me with all CAD software 😭

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  • [–] 4 points 2 months ago (3 children)

    My way into CAD software was 1. Dealing with DXF editors like QCAD. 2. Trying to tackle parametric CAD, I ran Onshape's tutorials, they have pretty good technique tutorials, like how to draft a paperclip, that are applicable to most parametric CAD packages. Then learning how FreeCAD's spreadsheet works.

    FreeCAD has a full-on spreadsheet built in, now it's feature poor compared to Excel or LOCalc but you can store and calculate dimensions there and then use them in the main drawing. Other software has features that accomplish this but it's not as flexible and familiar as a spreadsheet. FreeCAD has some usability issues but everything else out there is either drawbackware or subscription.

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  • [–] 2 points 2 months ago (2 children)

    Something new to learn for me. Didn't know FreeCAD had that.

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  • [–] 3 points 2 months ago (1 child)

    I'll warn you now it can get a little tedious, because you refer to the data in a spreadsheet like referencing variables in a Python script. In most fields you can type in a dimension, you can click a formula button or hit the = key and then type in a formula. Or you can reference a cell in a spreadsheet. that might look like "=spreadsheet.A4" for the contents of cell A4.

    That isn't very readable and I don't trust it not to break if you add rows or columns or whatever, so there's an Alias function. You can give each individual cell a name. Which is slow and tedious. In the Addon Manager you'll find some macros, one called EasyAlias which, select a cell, click the EasyAlias button, and the cell to the right of your selected cell gets the contents of the selected cell as an alias. In other words, if Column B is a bunch of labels and column C is the actual data, highlighting B2-B17 and clicking the EasyAlias button will automatically alias C2-C17. That feature should be built-in. There's also a macro for clicking a dimension, clicking a sketch feature, and then semi-automatically applying a dimension. It's slightly temperamental but it works faster than typing "Dimensions.notch_height" over and over.

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  • [–] 16 points 2 months ago

    Expecting it to be the exact same and working in an expected way are different. Blender used to select with RMB instead of LMB like every other program in existence, is it really the users fault for finding that stupid?

    Following expectations and having a "smooth" workflow is something to aim for unless the standard is really bad. No need to fix what ain't broken

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  • [–] 16 points 2 months ago (2 children)

    This is true of pretty much all software. So many people expect to be able to pick up LibreOffice office and use it like they use MS office and then get immediately irritated the button doesn’t look exactly the same and give up.

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  • [–] 5 points 2 months ago (1 child)

    Yeah butlike, I am using Calc, and I use the arrows, and it just, moves the view instead of which cell is selected, which feels really backwards.

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  • [–] 3 points 2 months ago (4 children)

    I mean, sort of? I picked up Affinity Photo from Photoshop pretty quick because the UX isn't crap.

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  • [–] 9 points 2 months ago (3 children)

    Again, no, because Affinity is more similar to photoshop.

    What exactly, is the "crap" part of gimps UX? I never had an issue with it.

    Then again I really liked it when all the elements are not in the same space, it is very similar to high production work using multi monitors and having the actual canvas the focus.

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  • [–] 1 point 2 months ago*

    All I can offer you is what I'd consider vibes. GIMP looks 'old'. I don't mind programs looking dated, but I absolutely mind them looking 'old' since that, to me, implies a worse experience compared to 'dated'. It looks like it crawled out of the education software setting intended for mass adoption and only barely did so.

    To be more specific, things like proper spacing between UI elements & UI and text spacing go a longer way than I think most FOSS developers that don't work with UI expect. Everything feels cramped, like it is pressuring me to know what to do; there is a shocking lack of collapsible menu items and visual distinction is very low when parsing things like selected tool settings. Basic features are also somewhat unintuitive; when I go to drag a slider for opacity, for example, as an end user I don't think that single clicking and dragging will select the actual numerical value of the slider. I expect to have to double click, otherwise I expect the slider to simply do what I want it to when I left click and drag it left or right.

    I don't think anyone reasonable expects to pick up heavily featured photo manipulation software and simply know exactly how to do as they please, but there are some surefire ways GIMP contributors can clean up GIMP's UI and UX. I mean no ill will by this, because people who contribute to FOSS do so with their free time and money, but I feel like a lot of software developers and highly computer-literate users think 'good enough to use for everyone I talk to' means 'ready for everyone to use' and this simply is not true. Talk to any 'normal person' in a somewhat young* corporate design environment, for example, and they'll probably scoff at you if you suggest GIMP measures up to anything Affinity or Adobe. Those people are dicks, but their attitude often comes from a place of valuable opinion. It is not keybindings or solid basic features that they feel is missing, it's... polish, I suppose? 'Completeness'? I'm unsure of the right word to use but something about GIMP just feels half baked, visually and feeling-wise at least.

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  • [–] 0 points 2 months ago* (1 child)

    And because it’s consistent. Gimp’s tools are random as all hell. It’s not just different, other tools have been designed by actual designers while Gimp’s community has been shooting them down for years. Leaving a confusing mess where shortcuts and tools have no obvious hierarchy or flow.

    It’s cool it works for you but there is a reason everyone is able to learn Blender, Photoshop, Capture1, Resolve, Darktable, Krita, etc and suddenly get enraged at Gimp. I can’t think of any other project that gets this hate constantly. Darktable UI is rough too and the vibes are completely different. The Gimp community is toxic as fuck to criticism and it’ll be a miracle if there is anyone left willing to spend their precious time providing feedback. I’d love to see that change but I think as we see in the comments that many have moved on.

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  • [–] 1 point 2 months ago* (last edited 2 months ago)

    It’s cool it works for you but there is a reason everyone is able to learn Blender, Photoshop, Capture1, Resolve, Darktable, Krita, etc and suddenly get enraged at Gimp.

    Yet I know a lot of people that use GIMP and have absolutely no problem with it. So is that true? I know people who cant learn blender too, but both of them are simply spend some time and it works.

    The biggest, by far, issue I hear about GIMP used to be the way it managed layers, AND the lack of being able to draw a primitive shape. Thats about it.

    Layers are better now.

    The Gimp community is toxic as fuck to criticism

    Citation needed. Never seen that before. The haters sure are though.

    I mean look at this right now: GIMP announces improvements, and people instantly have to bitch and moan about how it isnt any good. The other person who replied to me said it wasn't good because of "vibes". Are you sure the GIMP community itself is the toxic one?

    I swear people get all worked up because they don't know how to use it, then get weird about it and decide its wrong.

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  • [–] 0 points 2 months ago (2 children)

    i disagree. i started out on paint shop pro. moved to adobe. and then to affinity.

    i have given gimp several chances through the years and it just can't compete.

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  • [–] 5 points 2 months ago

    As always, it depends what you're using it for and what your UI expectations are. But for me in particular, some people I've worked with, and presumably others, it can definitely "compete". It does everything I need it to, and my workflow is faster. And I can throw a copy onto any old machine without having to jump through licensing hoops or download a "download manager" or whatever bolt-on shit PS needs these days.

    Early on, for me, the killer feature was that it started up about 10x as quickly as PS, so I could start it, work, close it, get on with other work, whereas PS was so drearily slow that I'd leave it running all day rather than wait for it to launch, which meant that I had about half my RAM available for other things. It's better now, and a lot of that has been obsoleted by faster CPUs and more resources in everyone's computer, but I still remember how much of a chore it was to use PS.

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