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[–] 1 point 2 months ago* (1 child)

I know RPCS3 saw a lot of benefits from avx512, doubt it was to the point of running quicker than the original - but I could see dedicated silicon being the reason negative overhead emulation exists.

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  • [–] 1 point 2 months ago*

    Yeah, the PS3 was weird. It wasn’t just a “different ISA” like the Xbox 360, the PS3’s processor was a completely different programming paradigm.

    I haven’t kept up, but it makes sense that AVX512 helps. That brings desktop CPUs closer to “vector processors” like cell.

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