Few weeks ago I wrote about a side project that I'm using to learn, this is my reviewing what I missed on the project, the main issues after a few dozen games in the platform with friends. And what I learned in the process.

All comments, feedback is appreciated.

you are viewing a single comment's thread
view the rest of the comments
[–] 2 points 3 months ago (1 child)

We know AI sucks, and the whole post is confusing.

  • Are you using AI? Then stop, you won't learn.
  • "the cards moved like they were sedated," that's literally the only requirement in a card game, don't release anything if it's broken.
  • Where is the source code?
  • source
  • hideshow 1 child comment
  • [–] [S] 3 points 3 months ago

    Are you using AI? Then stop, you won’t learn.

    The problem isn't the lack of usage, but how to use, and this is a learning point in it.

    “the cards moved like they were sedated,” that’s literally the only requirement in a card game, don’t release anything if it’s broken.

    I only notice that this would be a problem after having the alpha testing with my close friends and some other people. Also, there is logs and other tools for the understading on what is happening on the project.

    Where is the source code?

    I think I left the source somewhere in the original post, this is closer to a self evaluation on the ideas and concepts used.

  • source
  • parent