I've solo developed an Android game as a hobby, but the 12+ testers at the same time for 14+ days requirement is a nightmare.

If you developed an app, how did you get past this? My game is fully free, no ads, no in-app purchases, so paying for testers isn't an option either.

Maybe I'm just lacking friends (:

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[–] [S] 1 point 3 months ago

Check the posts in my profile. It's a walking game similar to Pokemon Go.

You collect ingredients, brew potions and sell them. With the gold/reputation earned you can buy things (skins, pets, buffs).

And you can decorate your neighborhood :)

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