I've solo developed an Android game as a hobby, but the 12+ testers at the same time for 14+ days requirement is a nightmare.

If you developed an app, how did you get past this? My game is fully free, no ads, no in-app purchases, so paying for testers isn't an option either.

Maybe I'm just lacking friends (:

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[–] [S] 5 points 3 months ago

That would be lovely <3

I don't want to self-promote here, but you can find the game when you go to my profile. To be honest it's 90% done, I do have some ideas for more content and I probably should add a tutorial (it throws you right into the game right now), but the tester requirement has been a hard wall so far.

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